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811
Importing into Wedge / Re: Importer tool
« on May 12th, 2014, 01:12 PM »
[Commit revision 26e2ca3]
Author: Nao (Signed-off)
Date: Mon, 12 May 2014 13:12:35 +0200
Stats: 2 files changed; +2 (insertions), -2 (deletions)
Date: Mon, 12 May 2014 13:12:35 +0200
Stats: 2 files changed; +2 (insertions), -2 (deletions)
- Error in error message. Also, added some information about issues with using different MySQL servers. (import_en.xml, import_fr.xml)
812
Features / Re: New revs - Public comments
« on May 12th, 2014, 01:12 AM »
I don't now. For instance, with the German flag, simplifying it to only use 3 colors would bring the GIF size down to 99 bytes. After embedding and gzipping, it should be between 90 and 110 bytes. With SVG, I'm guessing it would have to be a bit more than 100 bytes just for the code itself, but it might compress much better. Still, SVG isn't supported by IE 6-8, so I don't know if it's worth dropping these to save a few bytes.
The change from PNG to GIF allowed me to save over 300 bytes per flag. Now THAT was worth it!! ;)
(BTW, I don't know if I'll keep the ability to have a PNG version around... I noticed that the board list needed a flag test as well, and it sucks. I'd probably have to store the actual extensions in the database or something, meh.)
The change from PNG to GIF allowed me to save over 300 bytes per flag. Now THAT was worth it!! ;)
(BTW, I don't know if I'll keep the ability to have a PNG version around... I noticed that the board list needed a flag test as well, and it sucks. I'd probably have to store the actual extensions in the database or something, meh.)
813
I just installed a fresh copy of Wedge on a sub-folder of wedge.org and then a sub-folder of cynagames.com (which is hosted at my old host), and... Well, I'm not getting the same speeds. The OVH (cynagames) version is much more responsive. It gives me the same parsing times (less than 0.1s per page), but I actually get pages fast.
So, quite obviously -- my current hosting isn't as good as I was hoping it would be. Well, honestly I wasn't really hoping -- because if it was half as good as I wanted, it would mean that *Wedge* itself is slower than SMF. Which isn't the case.
Unfortunately, I also realized that Wedge is slower than SMF 1.x, but there's a good reason for that -- SMF 2.0, while it added many nice features, is also very bloated: the size of all CSS and JavaScript files was multiplied by 4 or 5, or something like that. All I've been doing in Wedge was to try and make it faster and shorter. Because it relies on jQuery, it's never going to be able to catch up, but at some point I'll just have to be satisfied that it's (nearly) as fast as feature-light SMF 1.1 installs.
Anyway-- I was wondering if any of you guys were willing to share your web hosting space (preferably something very solid, with daily backups and so on!), because I don't know if there's any point in advertising Wedge when all people can see is that it's very slow for them -- before they actually even try to install it.
So, quite obviously -- my current hosting isn't as good as I was hoping it would be. Well, honestly I wasn't really hoping -- because if it was half as good as I wanted, it would mean that *Wedge* itself is slower than SMF. Which isn't the case.
Unfortunately, I also realized that Wedge is slower than SMF 1.x, but there's a good reason for that -- SMF 2.0, while it added many nice features, is also very bloated: the size of all CSS and JavaScript files was multiplied by 4 or 5, or something like that. All I've been doing in Wedge was to try and make it faster and shorter. Because it relies on jQuery, it's never going to be able to catch up, but at some point I'll just have to be satisfied that it's (nearly) as fast as feature-light SMF 1.1 installs.
Anyway-- I was wondering if any of you guys were willing to share your web hosting space (preferably something very solid, with daily backups and so on!), because I don't know if there's any point in advertising Wedge when all people can see is that it's very slow for them -- before they actually even try to install it.
814
Archived fixes / Re: Menu bug
« on May 11th, 2014, 10:35 PM »
Guys, feel free to say if I'm the only one liking this! I mean, I tend to take your tastes as granted...
815
Archived fixes / Re: Menu bug
« on May 11th, 2014, 03:33 PM »
The idea is to get rid of the menu bar and allow skinners to mix it with other things like the notification bar. Or simply give more padding to the menu like I'm planning to try.
Additionally anyone can write a plugin to move Members back to the root of course. It's easy to do with hooks.
Additionally anyone can write a plugin to move Members back to the root of course. It's easy to do with hooks.
817
Features / Re: New revs
« on May 11th, 2014, 01:35 PM »
[Commit revision 38fd193]
Author: Nao
Date: Sun, 11 May 2014 13:35:23 +0200
Stats: 1 file changed; +2 (insertions), -4 (deletions)
Date: Sun, 11 May 2014 13:35:23 +0200
Stats: 1 file changed; +2 (insertions), -4 (deletions)
- Alcohol is bad, as John reminded me. (Who.template.php)
818
Features / Re: New revs
« on May 11th, 2014, 01:29 PM »
[Commit revision 58d4943]
Author: Nao
Date: Sun, 11 May 2014 12:47:44 +0200
Stats: 13 files changed; +8 (insertions), -17 (deletions)
[Commit revision 3d67dd2]
Author: Nao
Date: Sun, 11 May 2014 13:20:19 +0200
Stats: 3 files changed; +2 (insertions), -1 (deletion)
[Commit revision 2a1bdd2]
Author: Nao
Date: Sun, 11 May 2014 13:20:44 +0200
Stats: 3 files changed; +1 (insertion), -1 (deletion)
[Commit revision 0be756d]
Author: Nao
Date: Sun, 11 May 2014 13:28:55 +0200
Stats: 1 file changed; +0 (insertion), -0 (deletion)
Date: Sun, 11 May 2014 12:47:44 +0200
Stats: 13 files changed; +8 (insertions), -17 (deletions)
- Removed assets/bbc folder for simplicity, simplified BBC button URLs (i.e. removed the ability to just specify a button name, you'll now have to provide a fully qualified URL), moved bbc/sprite.png to the root (which makes for a shorter URL hardcoded on all pages where you can post), and the textarea resize handle to the buttons folder, because, whatever. (assets/bbc.png, Class-Editor.php, editor.css, sections.css)
- Removed assets/theme folder for simplicity, moved bg.jpg to the root, actions.png to buttons (because that's what they are), and menurow.gif to the same, because, again, whatever. (assets/theme, Wilde/extra.css, Wine/extra.css, Wuthering/extra.css)
[Commit revision 3d67dd2]
Date: Sun, 11 May 2014 13:20:19 +0200
Stats: 3 files changed; +2 (insertions), -1 (deletion)
- Replaced PNG versions of the language flags with GIF versions. This saves over 1.2KB of gzipped data, for very similar results. Seriously, if you can spot the differences, you're good. (And no, I don't want you on my team. Get off my lawn.) (core/languages/Flag.*.png)
- Made it so that if you want to replace them with PNG versions, you still can. i.e., if you want to use the GIF versions on a currently running Wedge board, you'll have to manually remove the PNG files from the language folders. (Subs-Cache.php)
[Commit revision 2a1bdd2]
Date: Sun, 11 May 2014 13:20:44 +0200
Stats: 3 files changed; +1 (insertion), -1 (deletion)
- Similarly, replaced contacts.png with contacts.gif -- it's using the same palette so there is NO difference at all visually, and it saves a hundred bytes. Gosh. PNG may be the winner overall, but GIF really is great at a lot of things on small files. (contacts.*, index.member.css)
Posted: May 11th, 2014, 01:21 PM
[Commit revision 0be756d]
Date: Sun, 11 May 2014 13:28:55 +0200
Stats: 1 file changed; +0 (insertion), -0 (deletion)
- Forgot to remove contacts.png... Actually, I uploaded members.gif in its stead. I'll be leaving that one in here, even though it's a duplicate file, because I'm still planning to use it at one point. Sorry for the mixup. (contacts.png)
819
Features / Re: Language revs
« on May 11th, 2014, 01:21 PM »
[Commit revision 0e5ac1f]
Author: Nao (Signed-off)
Date: Sun, 11 May 2014 13:21:40 +0200
Stats: 8 files changed; +0 (insertion), -0 (deletion)
Date: Sun, 11 May 2014 13:21:40 +0200
Stats: 8 files changed; +0 (insertion), -0 (deletion)
- Flag changes. (Flag.*.png, Flag.*.gif)
820
Support / Re: Installing language packs
« on May 11th, 2014, 01:00 AM »
- There's no Dutch language pack, AFAIK.
- plugin-info.xml files are for plugins, not for language packs.
You just upload language folders to your /core/languages folder... That's all you need to you. (And activate languages, of course.)
If default_index is not in the database, you can add it manually. (?)
- plugin-info.xml files are for plugins, not for language packs.
You just upload language folders to your /core/languages folder... That's all you need to you. (And activate languages, of course.)
If default_index is not in the database, you can add it manually. (?)
821
Plugins / Re: Add Plugins
« on May 11th, 2014, 12:57 AM »
Well, some of the features (I'd say "most" but I never looked much into his commits) were only partial implementations, so the SM guys are probably not in a position to push them to the front. Arantor's quality is in his tenacity. He'll never give up on something before it's finished.
(click to show/hide)
Yes, that's sarcasm again.
822
Plugins / Re: Add Plugins
« on May 10th, 2014, 09:34 PM »
That's sarcasm. I didn't go as far as looking into his IP address. And, he did write the plugin system, so it'd make sense he'd want to make sure it works.
However, I'm just saying. Why would Arantor log into wedge.org *and start doing support* over 6 months after leaving to rot?
We're talking about the man who took his Wedge features to SMF, and has always said since then that Wedge was an inferior product and that he was ashamed of working on it...
However, I'm just saying. Why would Arantor log into wedge.org *and start doing support* over 6 months after leaving to rot?
We're talking about the man who took his Wedge features to SMF, and has always said since then that Wedge was an inferior product and that he was ashamed of working on it...
823
Plugins / Re: Add Plugins
« on May 10th, 2014, 08:06 PM »
I think someone hacked into Pete's account...
824
Plugins / Re: Add Plugins
« on May 9th, 2014, 11:45 PM »
Although I'm more comfortable with the plugin code now than I was six months ago, I'm still not in a position to be able to bring my 2 cents on this kind of topic... Quite honestly, I didn't write the code, and I never planned to play with it either.
Hopefully someone else will step up and take care of the plugin system... If it needs any care, of course!
Hopefully someone else will step up and take care of the plugin system... If it needs any care, of course!
825
Off-topic / Re: TV & movies
« on May 9th, 2014, 10:12 PM »
Community has just been cancelled... I'm sad. This had been one of my favorite shows of the last few years. And to think that for once, they ended it in a way that didn't bring any closure, unlike the series enders of the last two seasons... How ironic.
Ah, well. At least, Dan Harmon gets more time to devote to Rick & Morty... Which was my favorite new show this year. :P
And now Believe is canceled too.
Not surprised here. But it still hurts. Was a damn fine effort. Hopefully we get closure at the end...
Ah, well. At least, Dan Harmon gets more time to devote to Rick & Morty... Which was my favorite new show this year. :P
Posted: May 9th, 2014, 08:51 PM
And now Believe is canceled too.
Not surprised here. But it still hurts. Was a damn fine effort. Hopefully we get closure at the end...