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1
Off-topic / Re: My Journey with Wedge.
Nao « on April 24th, 11:04 AM »
Honestly, I haven't the faintest idea about the current state of SMF.
Had I been forced to guess, I'd have said they were advancing at their own speed (i.e. a turtle?), which after all is the reason why I left the SMF dev team to focus on forking it.
Then again, SMF was born around 2003 or so, and it made a lot of progress in 7 years. While it's natural to understand it wouldn't move at a higher pace in the following 10 years (80% of what's need in a forum was already implemented, what else could be done that's not in Wedge already?), it's a bit of a let-down if it's true they haven't done much progress.

ElkArte is a very heavy modification of SMF. It however focused on different areas and isn't really following the same philosophy as Wedge.
Then again their forum also seems to be more active than mine. But obviously it doesn't automatically mean they're advancing faster.
Also, they really need a designer to help with their forum layout, ahah.
I don't consider myself a designer, but my work on the main Wedge theme, I consider better than what Elk and SMF both did. I really wouldn't mind if I found some of it in their software. Come on, even the little details I focused on back in the day, such as doing some JavaScript magic to have user mini-profiles align along their long posts vertically, now that's done with standard CSS -- in this case, position: sticky does the trick.

Anyway. I'm not here to judge anyone. None of us at Wedge, Elk and SMF make money over our work, as far as I know. It's always a passion project. That all 3 of them are still active 10 years after is a testament to how committed we all are.
2
Off-topic / Re: My Journey with Wedge.
Nao « on April 24th, 11:04 AM »
Honestly, I haven't the faintest idea about the current state of SMF.
Had I been forced to guess, I'd have said they were advancing at their own speed (i.e. a turtle?), which after all is the reason why I left the SMF dev team to focus on forking it.
Then again, SMF was born around 2003 or so, and it made a lot of progress in 7 years. While it's natural to understand it wouldn't move at a higher pace in the following 10 years (80% of what's need in a forum was already implemented, what else could be done that's not in Wedge already?), it's a bit of a let-down if it's true they haven't done much progress.

ElkArte is a very heavy modification of SMF. It however focused on different areas and isn't really following the same philosophy as Wedge.
Then again their forum also seems to be more active than mine. But obviously it doesn't automatically mean they're advancing faster.
Also, they really need a designer to help with their forum layout, ahah.
I don't consider myself a designer, but my work on the main Wedge theme, I consider better than what Elk and SMF both did. I really wouldn't mind if I found some of it in their software. Come on, even the little details I focused on back in the day, such as doing some JavaScript magic to have user mini-profiles align along their long posts vertically, now that's done with standard CSS -- in this case, position: sticky does the trick.

Anyway. I'm not here to judge anyone. None of us at Wedge, Elk and SMF make money over our work, as far as I know. It's always a passion project. That all 3 of them are still active 10 years after is a testament to how committed we all are.
3
Off-topic / Re: My Journey with Wedge.
Nao « on March 23rd, 03:25 PM »
I've changed the question asked of new users when they attempt to post. I can't really do much about real people posting advertisements, unfortunately. I'm not going to start moderating messages before they even show up on the website. That'd be silly. Anyway...

Also, as you may have noticed, I posted a fix for Firefox today.
I'm still on the lookout for any changes I need to apply to the software. It's not perfect, but I'm still happy with it.

I haven't changed the license yet, but since it'll eventually be done (I'm still hesitating between license types, but it'll be BSD-compatible anyway), I hereby give permission to the SMF team to backport anything they like from Wedge into SMF, as long as they follow the BSD licence guidelines. Same for ElkArte and its team. I don't know of any other 'major' forks of SMF..?

If you want to tell them, you also can. It's a public discussion, as far as I know. ;-)
4
Off-topic / Re: Is Wedge free?
Nao « on December 17th, 2020, 02:48 PM »
Yes. And I'm planning to re-release it with a MIT license, in the future. (I already secured Arantor's approval, and I think anyone else will be happy about it.)
Meaning if someone wants to fork it and take over, they can.
I'd just be glad to see some of my favorite things, such as the Wess module, being reused elsewhere...

(Note: actually, you can already consider the current version to be MIT, in case you want to start doing something. Disregard the license. If you need to release your fork, you'll have to get in touch with me so that I release the MIT update in the meantime, though!)
5
Features / Re: Resize images no in Wedge?
Nao « on December 17th, 2020, 02:54 PM »
Isn't this working..? ;)
6
The Pub / Re: Wedge&PHP 7
Nao « on January 29th, 2019, 12:12 PM »
Désolé Kianouch, je ne sais pas à quoi correspond ton problème... Je pourrais débugguer sur ton serveur mais je ne passe pas tous les jours ici... Genre tu pourrais m'écrire, aussi. :P
7
Off-topic / Re: My Journey with Wedge.
Nao « on August 29th, 2020, 12:38 PM »
Yes it's still alive in the sense that if you can get in touch with me (e.g. lestrades.com or Steam account), I can fix bugs as reported.
It's no longer alive as in 'I'm not going to add new major features to the software', and probably no minor features either. This is the users' job, I guess: the plugin system is really solid, it's very easy to port SMF 2.x mods to Wedge, and Wedge-only mods are way funnier to build (because they work on cached versions of the files, so you can for instance re-download a clean copy of a base file, modify it yourself, and the mods will still be applied to them as soon as you upload the file to your server.)

I don't know about 7.2 compatibility, but this is the kind of thing that I tend to update Wedge for.
I know I should release an 'official' version 1.0, and perhaps even finally change the license to MIT overall (it's been my intention for a few years now), but given that it's not a generally well known forum package, it seems like it'd be a waste of time. I don't know. Do you?
8
Features / Re: Resize images no in Wedge?
Nao « on September 6th, 2020, 04:21 PM »
This can bet done with CSS and, ideally, a tiny bit of JavaScript... You don't even need a mod for that...
9
Off-topic / Re: My Journey with Wedge.
Nao « on August 29th, 2020, 12:38 PM »
Yes it's still alive in the sense that if you can get in touch with me (e.g. lestrades.com or Steam account), I can fix bugs as reported.
It's no longer alive as in 'I'm not going to add new major features to the software', and probably no minor features either. This is the users' job, I guess: the plugin system is really solid, it's very easy to port SMF 2.x mods to Wedge, and Wedge-only mods are way funnier to build (because they work on cached versions of the files, so you can for instance re-download a clean copy of a base file, modify it yourself, and the mods will still be applied to them as soon as you upload the file to your server.)

I don't know about 7.2 compatibility, but this is the kind of thing that I tend to update Wedge for.
I know I should release an 'official' version 1.0, and perhaps even finally change the license to MIT overall (it's been my intention for a few years now), but given that it's not a generally well known forum package, it seems like it'd be a waste of time. I don't know. Do you?
10
Off-topic / Re: My Journey with Wedge.
Nao « on September 10th, 2019, 01:20 PM »
Well, thanks ;)
I'm still working on it occasionally but if you're looking for mods you're better off using SMF I suppose, even if it's inferior. (Which is a bit sad considering the modding system in Wedge is so much easier to both create and install/update.)
As a reminder, I do most of my Wedge development for https://lestrades.com now, i.e. new features are implemented over there first. If anyone here is interested in a feature I premiered at LT's, I may consider backporting it to Wedge.