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Messages - Nao
9886
The Pub / Re: Legality
« on December 22nd, 2010, 10:50 AM »
I thought that was ready?
9887
Off-topic / Re: I spammed you!
« on December 22nd, 2010, 10:28 AM »
Go back to work! :niark:
9888
Off-topic / Re: I spammed you!
« on December 22nd, 2010, 10:25 AM »
Spamming is when you post crap! That's not spam!
9889
The Pub / Re: Legality
« on December 22nd, 2010, 08:24 AM »
Well you did visit it because you were aware of my feud with Akyhne... :P
And there's a topic in the list that says, "Fork you SMF".... :lol:

Anyway, you're simply too excited, just take some time to grasp it all and you should be fine!
9890
The Pub / Re: Legality
« on December 22nd, 2010, 08:01 AM »
Quote from Dragooon on December 22nd, 2010, 07:51 AM
Quote from live627 on December 22nd, 2010, 06:46 AM
Not very legal right now, but the SMF project seems to be aiming for a BSD-like license. Therefore forks would be allowed.

I thought Nao's post at aeva's website covered this, assuming you've read it... :^^;:
I got a bad reputation in reading.
Go read it. Seriously. It covers the basics. Then go read the FAQ in the Public area here.
If you don't, then you're going to waste both your and our time and it won't be cool.
Quote
According to Oldiesmann(Secretary of SMF BoD) SMF is indeed looking to adapt a BSD like license
It's not according to him, it's according to the entire SMF team for the last year... As Pete repeatedly said, most of the ex-SMF devs agreed to sign their rights over to SMF only if it went OSI. That's why they have to go BSD: if they don't, the ex-devs will take back their code. (And that's also why we will need developers to sign a license agreement just to be on the safe side...)
Quote
which will allow fork and the license should come with SMF 2.0 Final(So within next 3 years).
Yes, and the FAQ's don't mention that because SMF2 Final was supposed to be out already when we'd release the website... Well it probably won't be :lol:
9891
Off-topic / Re: Steams holiday sales has begun!
« on December 21st, 2010, 06:45 PM »
Quote from Dragooon on December 21st, 2010, 06:42 PM
MI? Or ME? Mission Impossible?
Just Monkey Island (not Tales of).
Quote
Then you don't got a reason to use Steam :P
The more time I spend on games, the less time I spend on Wedge.
9892
Off-topic / Re: Steams holiday sales has begun!
« on December 21st, 2010, 06:41 PM »
I don't play games. The only games I play, I can find elsewhere.
I bought Jolly Rover for $5 on the author's website for instance.
9893
Off-topic / Re: Steams holiday sales has begun!
« on December 21st, 2010, 06:38 PM »
I don't see the point.
9894
Off-topic / Re: Steams holiday sales has begun!
« on December 21st, 2010, 06:36 PM »
.....For those who have Steam :P
9895
Features / Re: New revs
« on December 21st, 2010, 06:23 PM »
rev 389

! Fixed inline topic title modification, which was awfully broken since the switch to jQuery. (MessageIndex.template.php, topic.js)
! Fixed help popup for IE. Also made sure to close the popup if user clicks anywhere outside of it. (script.js)
* wesql::insert can't accept a "default" value for its first parameter, since its remaining parameters are mandatory... (Class-DB.php)
* Added a quick hack for lazy DB insertion. This is temporary (for AeMe integration), and should probably be removed later, unless proved solid. (Class-DB.php)
* Spacinazi: replaced NULL with null, just for consistency. (Class-Editor.php, Load.php, ManageSearchEngines.php, SplitTopics.php)
! CSS minification didn't optimize "element > element". (Subs.php)
+ Added some code to prevent Packer from removing /*! comments (copyright stuff) from the compressed files. Doesn't work when the file is compressed with Packer, though (as opposed to just minified.) (Subs.php, script.js)
* Moved add_linktree() from AeMe to Wedge. (Subs.php)
* Menu tweaks. (index.css, Green/index.css, Nix/index.css, ie6.css, ie7.css, rtl.css)
* Help popup should properly underline links. (index.css)
* Adjusted voice popup to use jQuery to close its own div. (Register.template.php)
* Optimized for size reduction and taking advantage of Packer variable minification. (spellcheck.js, topic.js, script.js)
* The menu system was rewritten so thoroughly... I looked into it, and it no longer uses any of the original code, only the original idea. (script.js)
* Stopped using smf_itemPos() at all. Should we remove it? (suggest.js, script.js, topic.js)
* More jQuery optimization. (script.js)
9896
Features / Re: New revs
« on December 21st, 2010, 12:49 AM »
rev 388

* Spacinazi. (Post.php, Post2.php, Profile.php, Subs-Post.php, Profile.template.php, index.english.php)
! As a reminder, the align attribute doesn't validate in HTML5. (Profile.template.php)
* French translation for drafts. WIP. (LANGUAGES: Admin, index, ManagePermissions, Profile)
9897
Features / Re: New revs
« on December 18th, 2010, 10:51 PM »
rev 386

* Modified the license agreement to rename WedgeBox to Wedgeward (don't bother, I'll probably get around to changing it again before you know it), and add the "vbgamer45 clause". Or at least a placeholder... (license.txt)
* Renamed WedgeBox to Wedgeward everywhere else. (install.php, ssi_examples.shtml, upgrade.php, Credits.php, index.template.php, LANGUAGES: index, Install)
9898
Features / Re: New revs
« on December 18th, 2010, 12:41 PM »
rev 385

* When forcing loading of an uncached jQuery, get it from the jQuery CDN. (install.php, repair_settings.php, upgrade.php)
! Fixed repair_settings.php to, err... At least run. (repair_settings.php)
* Rewrote some JS to add animations. (ssi_examples.php)
+ Added Aeva Media helpers (I'm working on integrating it... Even if I'm doing it outside the SVN, it has to creep into the main codebase at some point.) (Class-DB.php)
+ Implemented theme_base_js() and theme_base_css() helpers, and added them wherever I could. sphinx_config and ssi_examples will now use the current theme rather than the default one I believe, so maybe it's not a good idea for these. (sphinx_config.php, ssi_examples.php, Load.php, Subs.php, ViewQuery.php, TEMPLATES: Errors, Help, index, ModerationCenter, Packages, Post, Register)
* Commenazi and French collaborator. (ManageMaintenance.php, Install.french.php)
9899
Features / Re: New revs
« on December 17th, 2010, 04:25 PM »
rev 383

! The cache manager didn't properly delete earlier Javascript cached files. (Subs.php)
! In Quick Reply mode, the spellcheck form was declared twice (once in the Display template, once in Class-Editor.php), causing browsers to fail finding the proper window. Sorry for the poor hack, this needs better fixing. (Display.template.php)
* script.js all alone won't work without jQuery... Will need to do this on all files that call it directly. And obfuscate the links, too. And add an .htaccess rule to prevent viewing the files from within the scripts folder. Is it me who's being paranoid here? (install.php)
* If an error is found when launching the spellcheck window, just close it automatically, instead of showing a blank page. (Spellcheck.php)
9900
Features / Re: New revs
« on December 15th, 2010, 07:41 PM »
rev 382

* Replaced the help popup's iframe with an Ajax popup, shown with style and in pure jQuery fashion. (Help.template.php, script.js)

(The animation is a simple fadeIn effect... I tried with toggle() and it reflows the text as it enlarges. Is there a way to prevent text reflowing in this kind of animation?)