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8461
Plugins / [Naming poll] Re: Packages
« on July 13th, 2011, 12:59 PM »
Seriously, 66% of Plugin voters aren't native English speakers, and a similar ratio for Mod voters.
On the other hand, at least 10 of the 14 Add-on voter are native English speakers. Maybe more (there's a limit to IP analysis :P)
So it makes me think the word 'add-on' is very natural to you guys, while non-English countries never use it, and prefer to use other words, like extensions, plugins or mods.
So my guess is that all of the Wedge translations will use another word as well.
Now the question would be -- what is the most UNIVERSALLY understood word to qualify a module/plugin/whatever, regardless of the DETAILS of the implementation?
I'd tend to say plugin but I'm not sure. Definitely not 'add-on'...
On the other hand, at least 10 of the 14 Add-on voter are native English speakers. Maybe more (there's a limit to IP analysis :P)
So it makes me think the word 'add-on' is very natural to you guys, while non-English countries never use it, and prefer to use other words, like extensions, plugins or mods.
So my guess is that all of the Wedge translations will use another word as well.
Now the question would be -- what is the most UNIVERSALLY understood word to qualify a module/plugin/whatever, regardless of the DETAILS of the implementation?
I'd tend to say plugin but I'm not sure. Definitely not 'add-on'...
8462
The Pub / [Naming poll] Re: Stylings
« on July 13th, 2011, 12:04 PM »
Skins are a clear winner, so I renamed stylings to skins in revision 859.
Thanks everyone for sharing your opinion!
Thanks everyone for sharing your opinion!
8463
Features / Re: New revs
« on July 13th, 2011, 12:01 PM »
rev 859
(19 files +4-4, 42kb)
* Renamed Stylings to Skins. Renamed Styles folders to Skins. Renamed settings.xml to skin.xml. (install.sql, Load.php, ManageBoards.php, Subs-Boards.php, Subs-Cache.php, Themes.php, TEMPLATES: index, ManageBoards, Themes, LANGUAGES: ManageBoards, Themes, SKINS: index.css)
* Moved moderatorbar inside the post area, to facilitate its styling. Err... Yes, what? I'm currently working on it. (Display.template.php)
! Who crapped into our source code? Fixed a weird bug in the version retrieval code. (Themes.php)
@ To svn readers: rename 'styling' to 'skin' in the member and board tables, go to the admin area > Themes and Layout > Manage and Install, and hit Save.
(19 files +4-4, 42kb)
* Renamed Stylings to Skins. Renamed Styles folders to Skins. Renamed settings.xml to skin.xml. (install.sql, Load.php, ManageBoards.php, Subs-Boards.php, Subs-Cache.php, Themes.php, TEMPLATES: index, ManageBoards, Themes, LANGUAGES: ManageBoards, Themes, SKINS: index.css)
* Moved moderatorbar inside the post area, to facilitate its styling. Err... Yes, what? I'm currently working on it. (Display.template.php)
! Who crapped into our source code? Fixed a weird bug in the version retrieval code. (Themes.php)
@ To svn readers: rename 'styling' to 'skin' in the member and board tables, go to the admin area > Themes and Layout > Manage and Install, and hit Save.
8464
Plugins / [Naming poll] Re: Packages
« on July 13th, 2011, 08:44 AM »Add-ons. Because they add tothe forum.
Modules might even be shortened to mods. Plus it reminds me of Dream Portal.
Why would mods be a problem?
Tight race in here. I'm rooting for mods. Pete is rooting for addons. I feel like it's the fight of the century :^^;:
Posted: July 13th, 2011, 07:57 AM
Interesting pattern.
Look at the primary language of the voters for Addons. See...?
Cultural thing maybe?
8465
Plugins / [Naming poll] Re: Packages
« on July 13th, 2011, 12:35 AM »
Pete, nothing says a module has to modify files. Even a mod as in modification doesn't carry that meaning in an absolute manner.
Perhaps my issue with addons is the dash. Or the fact that the French translation has nothing to do with the original name -- extension. Phonetically I mean. While mod is a popular term for French geeks.
Perhaps my issue with addons is the dash. Or the fact that the French translation has nothing to do with the original name -- extension. Phonetically I mean. While mod is a popular term for French geeks.
8466
The Pub / [Naming poll] Re: Stylings
« on July 13th, 2011, 12:01 AM »Sure do and I abuse them in SD too :D, my users love it in posts they even use it for their OT comments and keep them out of discussion so to speak
@Pete> I removed these two 'funny' options. I would have stopped the poll entirely a couple of hours ago -- at the time it was like 6 or 7 votes for Skins and 2 or 3 votes for Stylings. It seems to have reversed, though -- now they're both at 8 votes. Uh. Well, whatever! Again, I've modified the poll to allow you guys to change your mind on the vote.
My current faves for both polls (i.e. what would make me happy): Plugins, Mods, Skins.
8467
Plugins / [Naming poll] Re: Packages
« on July 12th, 2011, 11:55 PM »
Okay, I've removed the least voted option (Modifications), and I'm asking you guys to make up your mind :P
It's hard to make a decision at that point, considering all of the three last options have as many votes (okay, Plugins has less, but it's my second best choice :P)
:edit: Enabled ability to change your vote.
@Alanthar: again, this... definition would apply to 'mods' and 'plugins' as well.
It's hard to make a decision at that point, considering all of the three last options have as many votes (okay, Plugins has less, but it's my second best choice :P)
:edit: Enabled ability to change your vote.
@Alanthar: again, this... definition would apply to 'mods' and 'plugins' as well.
8468
Plugins / [Naming poll] Re: Packages
« on July 12th, 2011, 07:47 PM »
Well... A modification is different yeah, but a module, an add-on and a plugin are the same to me. Potato potato ;)
8469
The Pub / [Naming poll] Re: Stylings
« on July 12th, 2011, 07:46 PM »
I've added Décors for Clara. Just to show you what it's like ;)
8470
The Pub / [Naming poll] Re: Stylings
« on July 12th, 2011, 07:37 PM »
Not a bug! The footnote is part of the third choice... So it takes more space vertically ;)
Clara: Décor is a French name, so it sounds awkward to *me* :lol:
Clara: Décor is a French name, so it sounds awkward to *me* :lol:
8471
Features / Re: New revs
« on July 12th, 2011, 06:58 PM »
rev 855
(4 files, 8kb)
* Moved the admin search box outside of the header, and re-introduced an admin welcome message next to it, this time focusing exclusively on navigational help, or whatever. (Admin.template.php, Admin.language.php, admin.css)
(Just a small feature, I'm adding it separately in case you want to revert it, Pete. Although I'm positive it makes the homepage look less busy.)
(4 files, 8kb)
* Moved the admin search box outside of the header, and re-introduced an admin welcome message next to it, this time focusing exclusively on navigational help, or whatever. (Admin.template.php, Admin.language.php, admin.css)
(Just a small feature, I'm adding it separately in case you want to revert it, Pete. Although I'm positive it makes the homepage look less busy.)
8472
Plugins / [Naming poll] Re: Packages
« on July 12th, 2011, 06:30 PM »
A module adds to the functionality, as well :p
http://en.wikipedia.org/wiki/Modular_programming
http://en.wikipedia.org/wiki/Modular_programming
8473
Plugins / [Naming poll] Re: Packages
« on July 12th, 2011, 06:16 PM »
Here's how I see it (I feel like I've said it already?):
- Authors can do what they want,
- Then they can upload their mod to wedge.org or whatever through a customized AeMe download system,
- Then users will vote on whether they like it or not...
- And a mention will appear in big red bold letters saying the mod is using file edits. This mention will either be added by user votes, flag (set by the team), or 'simply' by looking into the mod files and searching for anything that modifies the files.
The goal being to educate users into preferring a plugin-type mod, rather than a hack-type mod.
Of course, if a mod is all alone in its own category, whether it has file edits or not doesn't matter. But if it has file edits, and someone suddenly makes a similar mod without file edits, users will automatically switch to it. I think.
Ps: guys, could you elaborate on your votes? I did do it for my own :P
- Authors can do what they want,
- Then they can upload their mod to wedge.org or whatever through a customized AeMe download system,
- Then users will vote on whether they like it or not...
- And a mention will appear in big red bold letters saying the mod is using file edits. This mention will either be added by user votes, flag (set by the team), or 'simply' by looking into the mod files and searching for anything that modifies the files.
The goal being to educate users into preferring a plugin-type mod, rather than a hack-type mod.
Of course, if a mod is all alone in its own category, whether it has file edits or not doesn't matter. But if it has file edits, and someone suddenly makes a similar mod without file edits, users will automatically switch to it. I think.
Ps: guys, could you elaborate on your votes? I did do it for my own :P
8474
The Pub / [Naming poll] Re: Stylings
« on July 12th, 2011, 05:34 PM »
Yeah, that's the point... (1) you don't have to overwrite a single Wedge file, (2) it will remain compatible for as long as the theme's structure isn't changed too much (i.e. you don't need to copy the index template to another theme just to change your CSS.)
I should also point out that Wedge is very flexible in that respect -- you can also customize the original styling without touching a single Wedge file, and without adding a styling for that. Just upload a 'custom.css' file with your changes, it'll be taken into account. Mods can also add their own CSS files without editing anything -- either to the main index css by adding their file name to $context['css_main_files'], or as a stand-alone CSS file using the provided function (e.g. for a stand-alone page created by your mod and that isn't used anywhere else in Wedge, there's no point in forcing all pages to load more data.)
I should also point out that Wedge is very flexible in that respect -- you can also customize the original styling without touching a single Wedge file, and without adding a styling for that. Just upload a 'custom.css' file with your changes, it'll be taken into account. Mods can also add their own CSS files without editing anything -- either to the main index css by adding their file name to $context['css_main_files'], or as a stand-alone CSS file using the provided function (e.g. for a stand-alone page created by your mod and that isn't used anywhere else in Wedge, there's no point in forcing all pages to load more data.)
8475
Off-topic / Re: Unknown's thoughts on Wedge
« on July 12th, 2011, 05:31 PM »A dream Wedge would be that stuff like Arcade and Gallery etc won't have to be rewritten to accommodate some core change each time there's a revision.
Plus, I believe there are security issues in SMG that were fixed in AeMe ;)
As for Arcade, it's a big mod AFAIK and I doubt it'll be ported over. At least not easily. Perhaps I could give it a try, but it would have to be BSD'ed first.