Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Nao
7711
Other software / Re: More thoughts on SMF 2.1
« on September 21st, 2011, 11:59 AM »
http://blogs.simplemachines.org/dev/453146/Next+SMF+Discussion
http://www.simplemachines.org/community/index.php?board=228.0

I think it's all related..?

Haven't read these. Or your post, actually. Bit... busy.
7712
The Pub / [Archive] Re: Logo Madness
« on September 21st, 2011, 11:03 AM »
Yeah, and I'm not going to force anyone to change...
Pete likes it, I like it.
I went a bit far yesterday with my attempts to make it a bright text with drop shadow though. Went back to yesterday morning's version with the dark text. Also dropped the color changes on the shape. The old one was just perfect, no need to make it look more '3D' than it was...

Although I'm very happy with that big size logo, I'm not as excited with the small version. The font is too thick to cool 'professional', and if I use PT Sans Regular instead of Bold, it simply looks dull. I think I'll have to play with transparency and color...
7713
Off-topic / Re: The Oatmeal
« on September 21st, 2011, 07:28 AM »
lol, funny post.

But the original mail (the real one) says the pricing won't change. People seem to complain that it did. What are the old prices and new ones then?

(Not that I care that much, unless one day I ask for a political refugee status and move to LA :P)
7714
Features / Re: Ditching themes? (+ CSS preparsing)
« on September 21st, 2011, 07:06 AM »
(Yes it's related, thanks! Always interesting to look into the competition's new stuff. I don't look into it myself. I lack time.)

They totally missed the point. (+1 for execution though.)
Smileys are often animated GIFs and can't be put into CSS sprites.
The only solution in this case is base64-encoding them.

I should think/hope Wedge is the first system to offer this :eheh:
7715
The Pub / [Archive] Re: Logo Madness
« on September 20th, 2011, 11:24 PM »
We established that the current shape will be the quasi-final one, unless a much better one is found etc etc...
Look at how the 'level up' is nicely inserted below the shape, while on yours it's not balanced. Also, it's just a square with three colors and doesn't fit with the font. :^^;:
Posted: September 20th, 2011, 11:21 PM

Oh, I've updated the poll with the PT Sans version.
7716
The Pub / [Archive] Re: Logo Madness
« on September 20th, 2011, 08:01 PM »
...."Learn", eh?
Learn what, vector graphics? Or learn that I'm bound to fail, and I'll end up using one of the logos you posted 6 months ago because you know better?

Just another opportunity to remind me you're a fantastic designer and I'm just shit, I suppose. I know that, now if you're going to do something and offer a logo that matches the requests we have, then please do it. Otherwise, there are other topics where your wisdom is just as welcome... -_-
Heck, I told you months ago that if you wanted to make the default theme for Wedge, you were welcome to do it, as extreme as it could end up being. You never did, and you still always make sure we know that you don't like my work on the Wedge theme.

(And again, I never criticized your work on Curve. I just wanted to move away from it -- not because of you but because I want to move away from everything SMF. Hence -- different-looking themes are my thing.)
7717
The Pub / [Archive] Re: Logo Madness
« on September 20th, 2011, 06:34 PM »
Changed the logo to move the shadow more to the center... It's a tad better but now it looks blurry (?!).

Good thing in all that -- I'm getting used to vector drawing, progressively... Learning the basics of the UI, some of the concepts, etc. I didn't know a 10th of what I know, before last month.

And yeah, it's definitely a diversion to me (except for a week or two ago when I spent my days trying to make a final logo... but now it's back to the hobby side of it. And learning vector.)
Posted: September 20th, 2011, 06:22 PM

More modifications. It's looking a bit better now, except for the blur... Happier with it though. Will leave it at that for today.
7718
The Pub / [Archive] Re: Logo Madness
« on September 20th, 2011, 05:33 PM »
@Pete> No, only a drop shadow... It's not centered though.

@Bloc> ........

Please do share your wisdom, dear Sir... I'm sure you can find the perfect logo for us and crush my timid attempts within an hour. Then you can laugh as much as you like on the 44 pages of this topic. ::)
7719
Features / Re: New revs
« on September 20th, 2011, 05:30 PM »
rev 1015
(16 files, 13kb)

* Turned (new Date).getTime() into +new Date(), which is shorter. So what? I like shorter. (install.php, restore_backup.php, upgrade.php, Profile.template.php, Register.template.php, Themes.template.php, script.js, suggest.js)

* Spacinazi, mainly empty lines with tabs. (ManageAddons.php, ManageMemberOptions.php, ManagePaid.php, Subs-Scheduled.php, Subs-Template.php, Subs.php, ManageAddons.template.php, index.css)
7720
Off-topic / Re: Something kind of crazy
« on September 20th, 2011, 03:43 PM »
Quote from Jorin on September 20th, 2011, 02:09 PM
Sorry, it's totally off topic, but here's a screenie. It's IE 8.
That's because Pete is worth two regular people. (Take it the way you want :P)
7721
The Pub / [Archive] Re: Logo Madness
« on September 20th, 2011, 03:36 PM »
Interesting variation here... First the current logo (until now), then the new one (in test phase.) Uses PT Sans Bold, in case you didn't already know.

   

PS: the logo itself was reworked to get a less flat appearance, i.e. the gradients are laid out in a way that makes the triangles look more 3D-like. I'm not sure it's for the best?
7722
Features / Re: New revs
« on September 20th, 2011, 11:53 AM »
rev 1014
(13 files, 19kb)

! Rewrote language code to always load $context['languages'] if userLanguage is enabled [1]. Also made folder traversing faster. This allows to fix language flags not always showing up in the header. (Load.php, ManageServer.php, Register.php, index.template.php)

* Renamed context layer to default layer, as I suspected I'd do. Probably makes more sense to themers. Also added translations for the default_layer_missing error, and removed the ':main' hint, because it's always going to be hardcoded to 'default' anyway. (Homepage.php, Profile.php, Security.php, Subs-Template.php, index.template.php, Errors.language.php, Warm/skin.xml)

! Fixed a small hideChrome bug. (PrintPage.php, Reports.php)
 1. Although I suppose it will fail if it's disabled but there are still multiple languages available and a board defines a non-default language. Need to look into that. Pete, do you remember anything about that?
7723
Off-topic / Re: PHP IDE for windows
« on September 20th, 2011, 11:38 AM »
And..?
7724
The Pub / [Archive] Re: Logo Madness
« on September 20th, 2011, 11:37 AM »
That poll is fun. Even though it's just about a 'small' detail, it still manages to divide everyone here :P
I'm just as divided as you all. If I changed my vote for the second one, which I'm strongly considering after extra tests on my install, it'd suddenly be a 50/50 split... :^^;: Although with both authors in one side, it'd be a sure win even when split, but I'm still wondering how it ended up like this... :lol:

I'm keeping looking for other fonts, BTW. And even modifying the logo itself... Although I'm clueless for now.
7725
Features / Re: New revs - Public comments
« on September 20th, 2011, 09:33 AM »
- Probably, but then it doesn't look as good. Went for inline-block with a negative left margin. It's a fair trade. It would be best to set the parent to font-size:0, line-height: normal but then I'd have to specify the font-size on the menu itself, instead of using the inherited value.

- Maybe I should start by renaming the main layer... Right now it's 'context' because its contents changes according to what page we're in, but technically the sidebar is the same.... What should I use? 'default'? Keep 'context'? Ah, if only I could name it just 'main' like it was... But that would mean I'd have to rename all blocks to 'index' or something. (template_index instead of template_main)
I'm still not sure about the default behavior for $where. I'd like to have more opinions... Especially from all of our mod developers out there!

- we can't "detect" through loadBlock, precisely because the skeleton functions won't let users delete the context layer. (They may be able to do it through a replace in loadLayer... Would have to check though...) They can only do it with direct manipulation of $context['layers'] or $context['skeleton_array'].
Okay I have this error message, tried to keep it short and usable by both. Tell me if it needs changing:

Wedge won't show you the contents of this page, as its layout was detected to be corrupted, possibly by a skin, a theme or an add-on.<br><br>This has been reported to the administrator.

(And yes, it's logged, as you can see in the SVN ;) I need to put these into language strings though.)