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Messages - Nao
1816
The Pub / Re: Logo Madness
« on January 27th, 2014, 08:44 AM »
Nah.
Sorry to dismiss it like that. It just doesn't strike me as usable.

So what do you guys not like in this small logo? The symbol? Its color? The Lobster font? (Overused? Never bothered Helvetica) its color?
1817
The Pub / Re: Wedge repo -- installation feedback
« on January 26th, 2014, 10:44 PM »
@Powerbob, mass upload is now fixed. :)

@Norodo, okay I'm getting lost... Is your install the broken one? The one with the errors 500? Do I still need to log into your site and look into that one? As for the errors here: I'm really, REALLY not getting them on a freshly installed Wedge forum... And the id_msg error, does your error log say where it's located?
1818
It'll probably work, as it's close in spirit to the Wedge version.
Why didn't you simply use the one I gave you, though..? :P
1819
Features / Re: New revs
« on January 26th, 2014, 10:19 PM »
[Commit revision 636c8b1]
Author: Nao
Date: Sun, 26 Jan 2014 22:18:40 +0100
Stats: 2 files changed; +4 (insertions), -4 (deletions)

  • Fixed broken mass-upload, and used my return_callback codeflow instead of regular templates for upload callbacks. (QueryString.php, media/Aeva-Gallery2.php)
  • Sometimes, some variables aren't to be tampered with. So, 'upcook' is back, and no longer associated with Ajax. This will all eventually go when I rewrite this to use proper Ajax. But not for now, really.
1820
Aeva Media's permission system is:

1/ Extremely powerful
2/ Frighteningly complicated

In my defense:

1/ One doesn't go without the other, generally...
2/ And I'm not the one who wrote permissions for AeMe :P

Migration doesn't support AeMe at all (until further notice™), so for now, you're not going to be able to use your galleries directly.
In the meantime, all I can say is that the difference between AeMe for SMF and Wedge's gallery system is the lack of a db-aeva.php file. That file runs a lot of queries to make 'stuff' happen, and I recently noticed that I forgot to port it, or at least part of it... For instance, generic icons aren't inserted into the database, apart from the 4 basic ones (video, audio, etc.)

This is still an alpha, so it's to be expected, I guess..!
1821
Features / Re: New revs
« on January 26th, 2014, 08:46 PM »
[Commit revision 44de091]
Author: Nao
Date: Sun, 26 Jan 2014 16:25:00 +0100
Stats: 28 files changed; +4 (insertions), -4 (deletions)

  • During my folder restructuring, I forgot to move /fonts/sound to /sounds in the assets folder. (Subs-Sound.php, assets/*)
1822
The Pub / Re: Logo Madness
« on January 26th, 2014, 08:39 PM »
How about... This one? :)
I made it small so as to intrigue you... :P
1823
The Pub / Re: Wedge repo -- installation feedback
« on January 26th, 2014, 09:33 AM »
Bump @Norodo.
1824
On first sight, I'd say...
- Add _callback in the function call,
- remove the 'e' modifier,
- and replace the replacement string with...

Code: [Select]
function ($match) use ($tag) { return '[' . $tag . ']' . str_ireplace('[smg', '[smg', $match[1]) . '[/' . $tag . ']'; }

It's not a complicated task to rewrite these, really. My versions are PHP 5.3-only though, as usual.
1825
Plugins / Re: Request - Xmpp chat
« on January 25th, 2014, 06:54 PM »
Quote from Zaiken on January 25th, 2014, 06:42 PM
I didn't mean to offend. I had no intent of replacing the thought system with it, I just think it would be a better alternative to ajax chat in some cases.
There are so many different ways to communicate in 'real time' on the Web, and all of them are resource-intensive. At best, you could use a system that makes use of the WebSockets API, but do you want your users to get confused over having to make sure their browser supports it? Not to mention the possibility of firewalls getting in the way... Etc. Actually, that feature, I could certainly have had use for it back in 2006, when I was looking into making my game and my its website communicate. But right now, I don't think it's more than a fun thing to play with. A more realistic implementation is the one I have in Wedge.

Now, I wanted to add -- there's *nothing* that makes it impossible (or even undesirable) to use the thought system's backend and implement a new, real-time frontend over it. Facebook pretty much did that when they turned their PM system into a real-time chat thingy. But personally, I don't think I want that to be in Wedge. Maybe as a paid plugin, in the future. But certainly not for now: I have more important things to implement.
Quote from Zaiken on January 25th, 2014, 06:42 PM
What I'm looking for is effectively a bridge, just to login and forward the notifications. I'm not looking to disrupt the way wedge functions. Sorry for the confusion.
You mean the Wedge notification system...? The one in the page header?
1826
Features / Re: New revs
« on January 25th, 2014, 06:54 PM »
[Commit revision 37ddd6d]
Author: Nao
Date: Sat, 25 Jan 2014 18:47:32 +0100
Stats: 5 files changed; +9 (insertions), -11 (deletions)

  • Updated jQuery 1.10 and 2.1 to their final versions. (Load.php, javascript/*)
  • Note for early adopters: don't update your test sites until Google actually puts these files online (probably tomorrow), because chances are you're using the default values, which are Google's IIRC. For more details, see https://developers.google.com/speed/libraries/devguide?csw=1#jquery
1827
The Pub / Re: Wedge repo -- installation feedback
« on January 25th, 2014, 04:42 PM »
I'll look into mass upload. But are you sure it's not related to posting too big a file..?

@Norod, that line is the one that inserts new topics (not posts). I tried creating a new topic on my local site, and saw nothing special happen. What's the exact database error..? (Make sure SQL queries are enabled in the server > debug settings. I think it's over there.)
1828
Plugins / Re: Plugin request - Ad Management
« on January 24th, 2014, 11:49 PM »
Quote from Pandos on January 24th, 2014, 12:27 AM
Sorry Nao, wasn't my intention. But your answer sounds to me like that you're not want to make it.  :angel:
Yes, I don't want to make one.
I don't believe in non-custom advertisements on forums. Not only that, but I value the user's privacy, and I hate that Google has tracking cookies for their ads.

But I also think that the first person who should be making money over Wedge (or any parts related to Wedge) is me. Charity begins at home. Especially after all these years of working in the dark. I don't want someone coming in, discovering about Wedge, porting their commercial SMF mods in a day or two, and posting them here to sell. Not only will I remove these posts (unless I'm being notified of any commercial intentions prior to them being posted, in which case I'll consider the matter), but I'll be very upset.

Hmm, oh well, why not do this: I've enabled two subscriptions, 'Donation' and 'Patronage'. They differ in the $$ amount, mostly. If you feel like donating a little something, you can choose the amount by way of group duration. I'll see how it goes. Maybe it'll be enough.
You should be able to find the subscription links in your profiles.
Quote from Pandos on January 24th, 2014, 12:27 AM
It's up to you.
I really would suggest you to make this a paid plugin, because it's one of the most wanted features in communitys.
My plan was to make a simple and quick plugin to display advertisements inbetween topics and/or in sidebar.
A silly question first.... Do you actually know how to build a plugin? Did you ever build one, at all..?
1829
The Pub / Re: Wedge repo -- installation feedback
« on January 24th, 2014, 11:37 PM »
Quote from Nao on January 24th, 2014, 05:01 PM
Thanks, I'll have a look ASAP. A bit overwhelmed after taking a break yesterday...
Haven't had time to do it, and I'm going to bed now (activity is a bit less intense, so I thought I'm probably not needed and I can try to finally get some hours of sleep.)
Do I still need to look into it..?

I'd really like the install process to be as smooth as possible. Oh, I don't remember though... Was it post-install? A problem with 500 errors, right..?
1830
Development blog / Re: That'll do.
« on January 24th, 2014, 10:15 PM »
Being an alpha, please don't use it in production ;)

Run it side by side, see what's bothering you and evaluate whether you want to use it when it goes stable. ;)