Arantor

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Re: Introduction
« Reply #150, on March 12th, 2012, 03:05 PM »
Considering how many people use it here, I don't see that happening.

And honestly, it's not going to make things happen any quicker, there are still enough things that have to be done before you can download it yourself.
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and

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Re: Introduction
« Reply #151, on March 12th, 2012, 03:20 PM »
I what? ...............

I do not hurry
I offer options
If the system uses a lot of users  thought, then yes, you're right, you should not rush

in a pinch you can put an ad - people do not write intimate and personal thoughts, until we notify you of is that this functionality works as expected.

I can see how people lose hope
- more than just a forum <br />sorry for my english

Arantor

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Re: Introduction
« Reply #152, on March 12th, 2012, 03:56 PM »
Quote
I can see how people lose hope
How the hell do you think I feel? Take a look at the New Revs thread, see how much changes day by day, and then I get crap like this about how it isn't ready yet.

The more you bitch about how it isn't ready yet, the more *I* lose hope. Give it a fucking rest already, you have complained more than once recently.

and

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Re: Introduction
« Reply #153, on March 12th, 2012, 05:11 PM »
f :ph34r: k knows how you feel
We have already talked to you about this
Your enemy is not people, time is your enemy
I am not programmer, I have another purpose of my stay here and interest in the wedge
I wrote to you about my goals, and I'm not complaining, you got me confused with someone

Arantor

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Re: Introduction
« Reply #154, on March 12th, 2012, 05:15 PM »
Quote
We have already talked to you about this
And yet you keep complaining about it.
Quote
Your enemy is not people, time is your enemy
No, people are my enemy, because if people don't bug me about how long something takes, I can take as much time on it as I see fit.
Quote
I am not programmer, I have another purpose of my stay here and interest in the wedge
Which in my mind gives you absolutely no right to make comments about 'how people lose hope' in relation to how quickly things happen. In that respect, you're like one of my old bosses, who firmly believed that anything she couldn't understand must be easy for me to do, and didn't understand why it took me three days to write a 17 page report on why our system couldn't calculate APR correctly. (It involves this and this to calculate mortgage payments over a number of years.)

These things take as long as they take, and bitching about how you're losing hope doesn't motivate me. It just makes me take longer and makes you lose more hope.
Quote
I wrote to you about my goals, and I'm not complaining, you got me confused with someone
No, no I didn't.

Comments like "I can see how people lose hope" are passive-aggressive insults. They're not helpful comments.

PantsManUK

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Re: Introduction
« Reply #155, on March 12th, 2012, 05:55 PM »Last edited on March 12th, 2012, 06:09 PM by PantsManUK
Quote from Arantor on March 12th, 2012, 05:15 PM
Comments like "I can see how people lose hope" are passive-aggressive insults. They're not helpful comments.
Here, here. Give them their dues, they're the only SMF fork that's still active (correct me if I'm wrong, anyone?) and they always had the biggest goal in mind; going *far* beyond the code they started with, not just some little incremental change. That's why they started earliest, and why they're still working towards the goal of a public demo/release.

Time be time... like an Exchange DB Defrag[1], they'll be done when they're done and not an attosecond sooner.
 1. Dear Microsoft, next time go with a linear, "completion time"-centric progress gauge, rather than a non-linear percentage progress gauge. Number of managers I've had to tell "it'll be done when it's done" over the years...
« What is this thing you hoomans call "Facebook"? »

Arantor

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Re: Introduction
« Reply #156, on March 12th, 2012, 06:00 PM »
In hindsight, I would note that I'm experiencing a very serious upending of my personal life, so my normally blunt exterior is much more barbed than normal :^^;:

Farjo

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Re: Introduction
« Reply #157, on March 12th, 2012, 11:21 PM »
It's the love that dare not speak its name - we'd all love to download a copy but dare not ask as we know it will make you unhappy :)

As for the deadline - well who among us carry out all our plans and all on time? Today I was going to the local Suzuki place to ask about a fix for my bike but didn't; for weeks I've been meaning to make some soda bread for a girl at work but haven't even looked up the recipe.

I'm here because I'm enthusiastic about the product but my lot wouldn't stomach another change of software so soon after switching to SMF. So take your time and we'll still be here when it's ready :cool:

Arantor

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Re: Introduction
« Reply #158, on March 12th, 2012, 11:28 PM »
It's not as simple as that.

On the one hand, there's asking how much is done, how much we think we have to do. This I don't mind, I'll be honest about these things and it doesn't annoy me, because it's a question that has no loading to it. The reason I don't mind is because it's respectful.

Asking when it's going to be done, or worse, complaining about why it isn't done, is loaded. Most of the people who have asked these things don't give a crap about how much work is involved, and it has little respect insofar as the journey. Programming is not a simple task, it is a creative one.

Consider it this way: would you ask an artist when she's done painting a picture? Would you ask a musician when his next single will be ready? Of course you don't, unless you're simply out to exploit it. If you care about the work the artist or musician turns out, you give them the space to let them do their thing, then *everyone* benefits.

This is the thing that a lot of people don't appear to have noticed, but those that do, do so without realising they'd noticed it: it's all about respect. Not for me personally, that doesn't matter. But respect for the journey: Wedge isn't a destination, it's a journey, releases are just stops along the way.

To those complaining, have you ever been on a drive for more than half an hour, with kids as passengers, and then tried to not shout at the kids asking "are we there yet" every five minutes?

Farjo

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Re: Introduction
« Reply #159, on March 12th, 2012, 11:44 PM »
I understand, and see the difference between the type of questions (interested vs. expected). I guess, like spam and hacking attempts, it'll just come with being successful. I see you have moderators, so my only suggestion is to click "Report to moderator" and let them handle it.

Arantor

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Re: Introduction
« Reply #160, on March 12th, 2012, 11:45 PM »
I'm a moderator, I don't think that would help haha ;)

Nao

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Re: Introduction
« Reply #161, on March 12th, 2012, 11:55 PM »
Quote from PantsManUK on March 12th, 2012, 05:55 PM
Here, here. Give them their dues, they're the only SMF fork that's still active (correct me if I'm wrong, anyone?)
Yes, we are. The only other 'serious' fork, EosAlpha, hasn't been updated in 2 months, so I consider it to be dead. (I used to have a tab open on it in my iPod browser... Well, last time I lost my session, I didn't bother to restore that particular tab.)
Quote
and they always had the biggest goal in mind; going *far* beyond the code they started with, not just some little incremental change. That's why they started earliest, and why they're still working towards the goal of a public demo/release.
Wedge has little to do with SMF in terms of look & feel. The UI has been considerably modified, the admin area is unrecognizable, the default theme is looking very different from Core or Curve. And we have plans for more modifications -- innovations, if I may.

Right now is simply not the right time for releasing an alpha version of Wedge. As I said earlier, a demo is very much doable. (If we decide to do it on a separate demo site, it'll be online in a matter of days. Otherwise, might take another few weeks... Not sure about it.)
Posted: March 12th, 2012, 11:52 PM
Quote from and on March 12th, 2012, 03:00 PM
Quote from Nao on March 12th, 2012, 01:12 PM
Wedge is not ready for use yet -- which it isn't the case, but I still need to at least implement proper thought privacy and such.
install a wedge with disabled functional thoughts?
Here on Wedge.org, would be a no-no. We use thoughts a lot. (You just can't see it.) It's like a permanent and very active 'off-topic' private topic.
Re: Introduction
« Reply #162, on March 13th, 2012, 12:59 AM »
Pete, what are your thoughts on where I should install Wedge?

Arantor

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Re: Introduction
« Reply #163, on March 13th, 2012, 01:02 AM »
I've been in two minds about it a lot.

Part of me wants to get it on wedge.org, but knows that it's not quite ready (thought privacy, and perhaps likes should be implemented first because they're the big things that will potentially change schemas at this point) and because of those things I'd have to go with it not being ready for primetime just yet.

It is however ready for a true demo site, provided a big ol' warning is added to indicate that it is temporary and that its posts may well disappear at some time in the future.

Nao

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Re: Introduction
« Reply #164, on March 13th, 2012, 01:05 AM »
And a demo using imported data or not?