My Journey with Wedge.

Nao

  • Dadman with a boy
  • Posts: 16,077
Re: My Journey with Wedge.
« Reply #30,  »
I don't know much about Xen, except that's it's commercial, so it's not exactly playing in the same field as Wedge does...
I have no idea how Xen 2 would be much better than Wedge, either.
I've been using Wedge for several years on Lestrades.com (my main activity these days, although once again not a paid one...), and every time I have an issue (or need something), I fix it and commit it to Wedge. Let's be clear, it hasn't happened a lot!
Thus, I don't really know what you mean by 'couldn't get a lot of things to work for me'... They work for everybody. Of course, everybody needs their own tweaks here and there, but it's easy to do. Especially with a base such as Wedge, that doesn't change a lot, and also allows you to customize it fully without having to change any base files.
I don't know.
I don't even know what 'prosulation' means. ;)
What I know is that I'm still proud of the software, yes. Especially as free open source software that I never built with plans to get rich.
Posted: May 11th, 2019, 01:34 PM

PS: I just realized your message was a reaction to my previous one. Sorry about that, I didn't understand why you were trying to discuss XF here. ;-)

mark435

  • Posts: 2
Re: My Journey with Wedge.
« Reply #31,  »
I very randomly stumpled upon Wedge, it ofcourse reminded me so much of SMF, which I love, but this fork looks great aswell, I will try to make a forums on that soon.

Nao

  • Dadman with a boy
  • Posts: 16,077
Re: My Journey with Wedge.
« Reply #32,  »
Well, thanks ;)
I'm still working on it occasionally but if you're looking for mods you're better off using SMF I suppose, even if it's inferior. (Which is a bit sad considering the modding system in Wedge is so much easier to both create and install/update.)
As a reminder, I do most of my Wedge development for https://lestrades.com now, i.e. new features are implemented over there first. If anyone here is interested in a feature I premiered at LT's, I may consider backporting it to Wedge.

forumovod

  • Posts: 10
Re: My Journey with Wedge.
« Reply #33,  »
Hi! Is the wedge project still alive? Is it compatible with PHP 7.2 ?
Forum for forum owners https://forumovod.ru

Nao

  • Dadman with a boy
  • Posts: 16,077
Re: My Journey with Wedge.
« Reply #34,  »
Yes it's still alive in the sense that if you can get in touch with me (e.g. lestrades.com or Steam account), I can fix bugs as reported.
It's no longer alive as in 'I'm not going to add new major features to the software', and probably no minor features either. This is the users' job, I guess: the plugin system is really solid, it's very easy to port SMF 2.x mods to Wedge, and Wedge-only mods are way funnier to build (because they work on cached versions of the files, so you can for instance re-download a clean copy of a base file, modify it yourself, and the mods will still be applied to them as soon as you upload the file to your server.)

I don't know about 7.2 compatibility, but this is the kind of thing that I tend to update Wedge for.
I know I should release an 'official' version 1.0, and perhaps even finally change the license to MIT overall (it's been my intention for a few years now), but given that it's not a generally well known forum package, it seems like it'd be a waste of time. I don't know. Do you?

forumovod

  • Posts: 10
Re: My Journey with Wedge.
« Reply #35,  »
I'm not a programmer or a mod developer. I have a desire to find a modern forum engine for migrating from SMF 2.0 because release 2.1 has stopped in development.
But I don't want to migrate to another forum engine that has also stopped developing as SMF 2.1

I liked the Russian translation of your forum engine description here:  dragomano.ru/articles/wedge

"Wedge, the first modification of the original SMF forum, is an alternative for fans of not just forums, but all-in-one blogs.

Enhanced security, UTF8 support, and out-of-the-box add-ons. Instead of modifications, Wedge uses the term "plugin". Plug-ins are enabled and disabled with a single button."

sasha-wedge

  • Posts: 1
Re: My Journey with Wedge.
« Reply #36,  »
Quote from Nao on August 29th, 2020, 12:38 PM
...it's very easy to port SMF 2.x mods to Wedge...
Wedge is the finest build! She just admires me! And I really want to use it, but I am stopped by the lack of some functions I need. Is it possible to make an instruction on this, understandable even for beginners. This will help many people use the wedge. Thanks!

Nao

  • Dadman with a boy
  • Posts: 16,077
Re: My Journey with Wedge.
« Reply #37,  »
I'm afraid the project isn't really a priority for me any more...
I'm only dropping by occasionally, just to make sure nobody has found any bugs I wasn't aware of.

I think there's a sample mod somewhere to demonstrate how to convert from SMF2, but honestly, I'm not even _sure_ about that.
Surprisingly, doing the conversion work was very quick & easy, and I just didn't spend a lot of time on it.
Re: My Journey with Wedge.
« Reply #38,  »
I've changed the question asked of new users when they attempt to post. I can't really do much about real people posting advertisements, unfortunately. I'm not going to start moderating messages before they even show up on the website. That'd be silly. Anyway...

Also, as you may have noticed, I posted a fix for Firefox today.
I'm still on the lookout for any changes I need to apply to the software. It's not perfect, but I'm still happy with it.

I haven't changed the license yet, but since it'll eventually be done (I'm still hesitating between license types, but it'll be BSD-compatible anyway), I hereby give permission to the SMF team to backport anything they like from Wedge into SMF, as long as they follow the BSD licence guidelines. Same for ElkArte and its team. I don't know of any other 'major' forks of SMF..?

If you want to tell them, you also can. It's a public discussion, as far as I know. ;-)