[Flames] Dream Portal

MultiformeIngegno

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[Flames] Re: Dream Portal
« Reply #15, on April 1st, 2011, 07:44 AM »
... use SSI.php ! ;)

and

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[Flames] Re: Dream Portal
« Reply #16, on April 1st, 2011, 09:23 AM »
Gentlemen ! Go down to the ground . You 're writing a script for someone ? For themselves or for housewives users ?
- more than just a forum <br />sorry for my english

Arantor

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[Flames] Re: Dream Portal
« Reply #17, on April 1st, 2011, 09:51 AM »
A quote I have of relevance at this point... from http://aeva.noisen.com/6180/announcement-fork-you-smf/msg248317/#msg248317
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We aren't doing it for you. I personally do not give two hoots if anyone uses it or not. I at least am doing it for me, for my use and making sure that I build it to cope with whatever others want to throw at it. So you can jump up and down and say you'll make the switch if we add a bunch of features that I at least am not overly interested in and as stated are implementing mostly to prevent people whining at us (less people whining about things that don't need fixing = less support hassles = more time we can actually code), but that sounds like an ultimatum to me, and I don't do so good with those.

Here's the deal: we're going to add features, that we want to use, that hopefully others will want to use too, and we release it. You install it side by side, try it out and if you like it enough, you keep it. Otherwise you ditch it and stick with your existing stuff.

That works great with me because you get the freedom to try without any obligation on your part, we get to release it without any obligation on our part, everyone's a winner. Except the people who tell us what we should or should not do, who will likely end up very unsatisfied because we're not building their dream platform, but building OUR dream platform that isn't quite up to their perfect standards.

We're not holding a gun to your head, we're not demanding you use it, nor are we begging for you to use it. When it's ready, it gets out there, and it's YOUR choice whether you try it, not ours, and throwing me a line of 'if you add x, I'll make the jump' doesn't inspire me at all. It actually makes me less interested because I have no time to cater to people who want it exactly their way.
When we unite against a common enemy that attacks our ethos, it nurtures group solidarity. Trolls are sensational, yes, but we keep everyone honest. | Game Memorial

and

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[Flames] Re: Dream Portal
« Reply #18, on April 1st, 2011, 10:27 AM »

Oh :( wiped my nose
gave me in the neck

maybe :)

Do not repeat mistakes MaxsiteCMS. There , too, not to listen to the users .

A holy place is never empty . Not you , so who else would write .

Nao

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[Flames] Re: Dream Portal
« Reply #19, on April 1st, 2011, 11:49 AM »
Quote from Makar on April 1st, 2011, 10:27 AM
Do not repeat mistakes MaxsiteCMS.
We don't know what that is.
Quote
There , too, not to listen to the users .
Are they paid? If not, they're entitled to do whatever they want.
If you want something suited to your tastes, do it yourself or pay someone to do it for you. Otherwise, you'll have to pray that we have the same vision as you.

Go to simplemachines.org and ask them to implement whatever you want. You'll get the same answer and that'll be very logical. When I worked on Aeva Media, I received dozens of silly requests that I never implemented because they didn't match my vision. In the end, after two years of work, everyone was happy with AeMe. Guess why? Because I'd reached the point where my vision was fulfilled, and it turned out that many people finally got it and loved what they saw.

So, if you don't like Wedge when it's out, you're free to go to another platform. There will be people who will be appreciative of our work. It will make us very happy to see Wedge used on very small scale, and very large scale forums altogether. There is no "universal taste". Neither Pete and I like the WordPress platform, even though it's loved by most people. Wedge won't be loved by everyone. But it will be loved by its authors, and that alone will warrant its continued support from us. It's more than many software can boast about.

Just look at where it's at right now. We started the project on August 25, with diverging ideas about it but a common trust in each other's skills and beliefs. Seven months later, the project is still extremely active, we made 675 commits, added tens of thousands of lines of code... 95% of all web projects are dropped after a couple of months, because it's too complicated, or doesn't go in the direction the author wanted, or just lack of interest in general.

Wedge is here to stay. First of all, it will be out this year. People will be able to test it, give feedback and determine what they like best. So, until we're done with the implementation of our dream features, we won't implement anyone else's requests. We will, however, make tweaks based on community feedback. But we have to draw a line.

(Pete, maybe we should make a FAQ about feature requests...)
[Flames] Re: Dream Portal
« Reply #20, on April 1st, 2011, 11:52 AM »
Quote from ccbtimewiz on March 31st, 2011, 07:10 PM
I'm not responsible for DP anymore so really I don't have anything to say. And respectfully put, the vote was against to allow the inclusion of DP inside of any other software.
That's where it gets silly. If you, as project leader, can't look into the legal features of the license you're applying to your software, there's a problem.
It seems to me that the fact that we dropped the idea of forking DP was to show proof that we didn't want to fight with DP, even though we legally have the right to fork it. But your behavior doesn't seem appreciative of our efforts.
Quote
You find it odd because I read a topic that interests me? You're instigating an argument that shouldn't even exist.
Given the recent history between DP and Wedge, if you are to come here, you should at least come in peace and introduce yourself, instead of posting a single negative word on a topic about portals.........

texasman1979

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[Flames] Re: Dream Portal
« Reply #21, on April 1st, 2011, 07:01 PM »
i do have a question, can simple portal be used with wedge, i use it quite extesively on myfewclicks.com and will have to have something similar in order to port over.

maybe contact simple portal and see if they will create a version for wedge?
LOGIC is a FOUR letter word! :)


Dragooon

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[Flames] Re: Dream Portal
« Reply #22, on April 1st, 2011, 07:06 PM »
Quote from texasman1979 on April 1st, 2011, 07:01 PM
i do have a question, can simple portal be used with wedge, i use it quite extesively on myfewclicks.com and will have to have something similar in order to port over.
No. Nothing that is even fraction of that scope that works with SMF will work with Wedge. It is in one of the FAQs.
The way it's meant to be

texasman1979

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[Flames] Re: Dream Portal
« Reply #23, on April 1st, 2011, 07:14 PM »
i know, i read it. lol

i was wondering if wedge was going to make there own version of a optional portal, or hook up with one of the established portals out there and see about getting made a version for wedge.

Nao

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[Flames] Re: Dream Portal
« Reply #24, on April 1st, 2011, 07:27 PM »
- No mods will work. Absolutely none. Zero.
- All mods will be upgradeable to work with Wedge. Some will require some work, others will require a complete rewrite.
- We won't upgrade these mods ourselves.
- However, if we find them interesting, and the mod author asks for help, we'll try to help.

SMF's current mod system is flawed enough that it can be seen as one of its major drawbacks. So we needed to go through that anyway.
Plus, it ensures we don't have to bother about mod compatibility when we do complete rewrites of some areas.

Xarcell

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[Flames] Re: Dream Portal
« Reply #25, on April 1st, 2011, 07:44 PM »
Quote from Nao/Gilles on March 31st, 2011, 11:40 AM
I'm afraid DP is quite dead and there's nothing we can do about it. May I add that we'd rather not have Dream Portal flames around here?
I only moved this topic among others to the public area because I made some mass topic moves and barely read the contents (only checked that it didn't have any private stuff in it.)
Regarding DP, it's bad mojo to us.

Last year, at the suggestion of Arantor, they chose to go BSD.
Then, when we started discussing writing portal features for Wedge, Dream Portal came into it and we decided to look into forking it for Wedge, since it's allowed, and we already had one of the DP developers onboard (and one of its project managers IIRC).
Well, turned out that the Dream Portal project lead(s) was/were adamantly against it... And when you start questioning your very own license, there's a problem with the way you're dealing with your project.
In the end, we just felt this behavior was too childish that it could hurt the quality of the work that its developers put into it. And we decided against using Dream Portal at all.

In the end we'll probably write everything by ourselves. It will take time but that's what we get for playing things fair and square. :P (It's a good thing I wrote AeMe, innit? It would be awful if I couldn't reuse it eheh.)
I have to ask, why fork DP?

Why not join the team and help write 2.0 version of it that works with wedge?

Arantor

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[Flames] Re: Dream Portal
« Reply #26, on April 1st, 2011, 07:46 PM »
Because at the time we were looking at it, it was the only one that had a forkable licence, and seeing that live's around here, it sort of made sense to consider it.

texasman1979

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[Flames] Re: Dream Portal
« Reply #27, on April 1st, 2011, 07:47 PM »
you didnt answer my question. lol

do yall plan on having your own built in portal, or making arrangements with one of the portal makers for a portal?

Xarcell

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[Flames] Re: Dream Portal
« Reply #28, on April 1st, 2011, 07:47 PM »
Quote from Arantor on April 1st, 2011, 07:46 PM
Because at the time we were looking at it, it was the only one that had a forkable licence, and seeing that live's around here, it sort of made sense to consider it.
You didn't answer my question. Why Fork it instead trying to be a part of the DP team and make it better?

Nao

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[Flames] Re: Dream Portal
« Reply #29, on April 1st, 2011, 07:54 PM »
Quote from Xarcell on April 1st, 2011, 07:47 PM
You didn't answer my question. Why Fork it instead trying to be a part of the DP team and make it better?
Because DP is for SMF. And we have nothing to give to SMF. I stopped working on Aeva Media because I didn't want SMF to gain indirectly from my work. All of my efforts are on Wedge. I think it's pretty much the same for Pete, at least for big projects that he didn't create himself.

DP on Wedge would require a rewrite for a lot of areas. There's no point in maintaining both versions in parallel. We'd just fork it, not as a "DP for Wedge", but as a *part* of Wedge.

Anyway-- we gave up on that, remember?

texasman, no arrangements. The owner of portaMx made quite an impression here (let's just say she made a fool out of herself...), DP is a no-no, and as for TinyPortal, it's up to Bloc (and I think he's given up on it, although you'd best ask him.)
SimplePortal, I have no idea but I don't think the license would allow for anything anyway.