Poll

Best font for the logo..?

billy2

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[Archive] Re: Logo Madness
« Reply #660, on October 10th, 2011, 02:35 PM »
There is the confirmation.... I dont even know the difference between a musical and a film with songs in it,  :thanks:
<br /><br />cough, cough.

Arantor

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[Archive] Re: Logo Madness
« Reply #661, on October 10th, 2011, 02:39 PM »
Quote from billy2 on October 10th, 2011, 02:35 PM
There is the confirmation.... I dont even know the difference between a musical and a film with songs in it,  :thanks:
Most films have songs in :P Just the cast don't go around singing them...
When we unite against a common enemy that attacks our ethos, it nurtures group solidarity. Trolls are sensational, yes, but we keep everyone honest. | Game Memorial

billy2

  • Trying to earn brownie points for a lads trip to the Red Sea. Minus 1 already - just for asking!!
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[Archive] Re: Logo Madness
« Reply #662, on October 10th, 2011, 02:45 PM »
Quote
Most films have songs in :P Just the cast don't go around singing them...
In Jason Stathams case - thats a good thing :)

Nao

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[Archive] Re: Logo Madness
« Reply #663, on October 10th, 2011, 02:47 PM »
Some films aren't firmly set between one of the other genre. For instance, 'Enchanted' has, in homage to the Disney musicals, a few songs performed by the cast 'in situ', categorizing it as a musical, but 90% of the movie is spoken and not sung, so it's not really a musical either.
The Rocky Horror Picture Show is definitely a musical, while Phantom of the Paradise isn't. My 2 cents.

Arantor

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[Archive] Re: Logo Madness
« Reply #664, on October 10th, 2011, 02:57 PM »
Thing is, most 'musicals' have a fair amount of spoken dialogue. RHPS certainly does, so does WWRY and Wicked.

The real difference is whether the story is told through the music or not. RHPS, WWRY and Wicked, plus Sweeney Todd do. Enchanted sort of does, but not fully - it's more how they express themselves and their feelings, and more background stuff.

My all time favourite Disney movie - Aladdin - has quite a few bits like that. You have the 'Riff Raff, Street Rat'[1] song as Aladdin has just insulted the princess' suitor and pushed back into the mud. Or the song where he is escaping from the guards with a stolen loaf of bread.[2]

It doesn't tell the story, but it adds to its substance, and it's why despite being so singable, Aladdin isn't - IMO at least - a musical.
 1. "One Jump Ahead (Reprise)": Riff raff, street rat / I don't buy that / If only they'd look closer / Would they see a poor boy? / Nosiree, they'd find out / There's so much more to me...
 2. "One Jump Ahead": Gotta keep / One jump ahead of the breadline / One swing ahead of the sword / I steal only what I can't afford / (That's everything!)
[Archive] Re: Logo Madness
« Reply #665, on October 10th, 2011, 03:19 PM »
OK, so my progress so far with the logo.

Code: [Select]
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
<svg xmlns="http://www.w3.org/2000/svg" width="100%" height="100%" preserveAspectRatio="xMidYMid meet" viewBox="0,0 205,205">
    <desc>The Wedge logo, by Arantor</desc>
    <defs>
        <linearGradient id="wedgeText" x1="0%" y1="0%" x2="0%" y2="100%">
            <stop offset="0%" style="stop-color:#4a4139;stop-opacity:0.6" />
            <stop offset="100%" style="stop-color:#000000;stop-opacity:0.6" />
        </linearGradient>
        <linearGradient id="wedgeBrown" x1="0%" y1="70%" x2="100%" y2="0%">
            <stop offset="0%" style="stop-color:#d1b699;stop-opacity:1" />
            <stop offset="100%" style="stop-color:#3f3932;stop-opacity:1" />
        </linearGradient>
        <linearGradient id="wedgeBlue" x1="0%" y1="70%" x2="100%" y2="0%">
            <stop offset="0%" style="stop-color:#6db3dd;stop-opacity:1" />
            <stop offset="14%" style="stop-color:#4db8ea;stop-opacity:1" />
            <stop offset="100%" style="stop-color:#49525f;stop-opacity:1" />
        </linearGradient>
    </defs>
    <polygon points="0,0 200,0 0,200" style="fill:url(#wedgeBrown)" />
    <polygon points="205,10, 205,160 55,160" style="fill:url(#wedgeBlue)" />
    <text x="65" y="195" fill="url(#wedgeText)" font-family="Verdana" font-weight="bold" font-size="35">wedge</text>
    <g alignment-baseline="baseline"></g>
</svg>

(That feels oddly hardcore, that I'm posting the code for the logo and it is simultaneously the logo as well)

I've attached it converted to a PNG in Chrome, rendering at 100px width and 600px wide, and it looks good either way :) Which, of course, it should.

Note that it's still a WIP, I'm not yet happy with it!

 wedgelogo_svg1.png - 20.75 kB, 532x640, viewed 196 times.


Nao

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[Archive] Re: Logo Madness
« Reply #666, on October 10th, 2011, 05:04 PM »
Quote from Arantor on October 10th, 2011, 02:57 PM
The real difference is whether the story is told through the music or not. RHPS, WWRY and Wicked, plus Sweeney Todd do. Enchanted sort of does, but not fully - it's more how they express themselves and their feelings, and more background stuff.
That's pretty much how I view it, too ;)

The South Park movie, for instance, is a musical because the lyrics make the story move forward.

Re: SVG, do you want a SVG version of the latest logos...?

Arantor

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[Archive] Re: Logo Madness
« Reply #667, on October 10th, 2011, 05:07 PM »
No, I was trying to code it by hand just to get a feel for SVG ;) I got as far as putting in the curved corners at the right-angles of both images, but that's as far as I got without dredging up all kinds of maths that have rusted up in the corners of my brain.

Nao

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[Archive] Re: Logo Madness
« Reply #668, on October 10th, 2011, 05:57 PM »
Ah, it reminds me of the days when I would manually enter coordinates to generate my 3D objects in OpenGL for Kyodai Mahjongg... Was fun :P
Then I started generating my meshes with procedural methods. Just because I was unable to find a 'rounded corners cube' mesh on the Interwebs... Heck, I'm sure there are thousands of this online by now... But it wasn't commando-style!

Arantor

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[Archive] Re: Logo Madness
« Reply #669, on October 10th, 2011, 06:02 PM »
I was doing that not too long ago trying to model some 3D objects on my iPad... not so successful.

Nao

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[Archive] Re: Logo Madness
« Reply #670, on October 10th, 2011, 06:13 PM »
3D's a bitch... It requires full attention. And it's not particularly fun to do, especially after a while...

Arantor

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[Archive] Re: Logo Madness
« Reply #671, on October 10th, 2011, 06:15 PM »
*nods* I gave up after a fashion and when I have 5 minutes I plan to learn how to use Blender. But that relies on me having 5 minutes.

ARG

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[Archive] Re: Logo Madness
« Reply #672, on October 10th, 2011, 07:14 PM »
I like the sharper look in #707 better, as opposed to the beveled look.  ;)

Nao

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[Archive] Re: Logo Madness
« Reply #673, on October 10th, 2011, 07:57 PM »
Like... This?!

@Pete> Blender had the single work UI ever for 3D, back when I used it... But it was still more usable than 3DSMax, Maya and other bloated powerhouses... :^^;:

 sharp.png - 8.32 kB, 177x63, viewed 155 times.

 sharp.png - 8.18 kB, 177x63, viewed 154 times.


ARG

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