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3
Archived fixes / Re: Minor Quick Edit Bug
« on February 20th, 2013, 10:17 PM »
I see, so the error makes good sense in terms of entity-escaping issues. I think that's the way to go to be honest, because it is quite easy to leave an unintended security flaw.
4
Off-topic / Re: Should I add a cache to this script?
« on February 2nd, 2013, 06:04 PM »
Twitter can be quite slow sometimes, which I have experienced using it, so I'd imagine maybe caching it would save the requests being made (assuming this is in a page with alot of traffic) and ease down the strain when Twitter is actually being a bit slow.
5
The Pub / Re: Microsoft to turn off Windows Messenger on 15 March
« on January 13th, 2013, 05:00 PM »Mmm...correction: "myskyp.infoe" is an external site to skype.com, so I am using "skype:{profilename}?userinfo", that will open fin in Skype if you are logged in.
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The Pub / Re: Microsoft to turn off Windows Messenger on 15 March
« on January 13th, 2013, 06:16 AM »Also, just thought about this... what if people use it to indicate their email in case people want to contact them? Would that not necessarily be a valid reason to leave it?
Just instead direct it to point to a mailto link?
http://www.skype.com/intl/en/tell-a-friend/get-a-skype-button/
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The Pub / Re: Microsoft to turn off Windows Messenger on 15 March
« on January 13th, 2013, 06:06 AM »So what's the allowed format for that username? If I can find that out, plus a place where it should link to, I can add Skype and drop MSN with minimal effort.
Your Skype Name is your unique username for Skype. It must be between 6-32 characters, start with a letter and contain only letters and numbers (no spaces or special characters).
I can't seem to find a place specifically for the user (such as a profile) to link to.
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The Pub / Re: Microsoft to turn off Windows Messenger on 15 March
« on January 13th, 2013, 05:46 AM »Did you check out that fun part of the Custom Profile Fields? Aside from the fact I moved it, I gutted the original fixed fields in SMF and made them all into templates in the CPF, meaning that you can add whichever ones you want, easily, with sane presets on everything.
Removing the MSN entry is basically removing a few lines of code and the image, adding the Skype one is marginally more effort since I need to know what the format should be for Skype items (is it just an email address?)
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Archived fixes / Gallery and Permissions Error
« on January 13th, 2013, 12:32 AM »
Hello!
I noticed that when I go to view this item as a member, it gives me an access denied error. As a guest, I can view it fine.
I noticed that when I go to view this item as a member, it gives me an access denied error. As a guest, I can view it fine.
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The Pub / Re: New maintenance task
« on January 13th, 2013, 12:20 AM »That occurred to me too, though I can imagine problems if folk edit their files directly, especially theme ones.
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Other software / Re: Discussing Wedge on simplemachines.org
« on January 12th, 2013, 09:42 PM »Though, given some of the things I've seen lately, I would have plenty more to say on the relative skills of some of the Customisers. Theoretically, they're supposed to be proto-devs, knowing the guts of SMF pretty well, but writing things that aren't intended to be core features, as well as reviewing mods from the community, for technical or logistical or security issues. Trouble is, I'm not seeing anything of substance coming out of the Customisers that indicates they've got what it takes to be devs.
One thing I would draw your attention to: http://www.simplemachines…ex.php?action=stats#stats
Look at the figures for the yearly summaries. What does that tell you?
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Other software / Re: Discussing Wedge on simplemachines.org
« on January 12th, 2013, 09:14 PM »Me? No, but it's not because of that. Me returning to SMF as a developer would limit what I can do with Wedge, I can't commit time as a developer to both, it wouldn't be fair on whichever project I'm not writing code for at the time, and I can't do that in good conscience. There are various other technical issues with doing that, namely the differences in code base.
Therein lies the problem. SMF needs to find people that have the skill, the time, the passion etc. to make it happen - the project needs developers far more than the developers need SMF, and that's a hurdle that is not insurmountable, but it's big enough.
On another note, there are people who already have an opportunity of doing this job, and those are the current Customizers. I only have my opinions on why some of them may not be appropriate to undertake these tasks, but I will leave that to the knowledgeable people who know more than me how Customizers work in the group, and then maybe I will have a further argument there. Atleast it is obvious that Customizers have experience working with SMF and are not incompetent with programming, but to what extent is it enough to be a developer is the question.
As for looking for developers... Well, I don't think it is very feasible. It's not like we have developers arriving to SMF every week...
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Other software / Re: Discussing Wedge on simplemachines.org
« on January 12th, 2013, 08:18 PM »I don't think that matters so much. I think there is an understanding on both sides as to what is needed, but the fundamental change most needed isn't going to happen: getting great people up top running the show. We even agree on what traits are necessary, but people who are known in the community as having the necessary things don't want the job. Which means recruiting outside the community, which is nigh on impossible.
Of course, having reform of the entire organization (not how I don't want to call it a corporation) would be pretty much impossible because of the way people are; they don't want to put up with people they have disagreed with in the past and they probably wouldn't want to continue. I think the biggest problem is the people in charge vs. the people who can move SMF forward as a competitive product because let's face it: the developers are the ones with the time, energy, passion, and skills to push out great updates, while the people in charge need to do their jobs in making sure the project runs smoothly. Since the developers don't want to come back, and the people in charge probably don't want them back, now what?
Well, I think now this has to come down to the people in charge to start pushing their egos aside or doing something completely new because the time to find/take new developers is just too long. It's unfortunate but I think having a reform of the organization is what can bring people back... Because like I said previously, it's unlikely any developers will return with the same landscape, and the same politics in SMF. And what SMF is probably going to need more than anything are strong developers.
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Other software / Re: Discussing Wedge on simplemachines.org
« on January 12th, 2013, 07:41 PM »
I think this is quite an important topic not because all the arguments but because of the points that are being made here. Now that people are starting to expose some differences in opinion and what's been going on behind the scenes at SMF, it becomes apparent on some things that definitely should be changed. I think there are some arguments on change that can be made effective to SMF and ones that probably will come in this topic too... But the question is: Will this thread just be here to throw around ideas and arguments or will these ideas actually be implemented to help steer SMF in a (hopefully) new, positive direction?