2.0 in download area

snoopy-virtual

  • Posts: 152
Re: 2.0 in download area
« Reply #30, on June 13th, 2011, 04:17 PM »
Luckily, once the new system for plug-ins is finished in Wedge we will never have this kind of problems here, as the plug-ins here don't need to touch any line of the code at all to work.  :eheh:

A lot easier for mods/plug-ins developers and users.

Arantor

  • As powerful as possible, as complex as necessary.
  • Posts: 14,278
Re: 2.0 in download area
« Reply #31, on June 13th, 2011, 05:44 PM »
That's definitely the plan :) I need to finalise some of the details in my head before I start building (like how versions should be handled, whether a plugin intimates its own version requirements or whether Wedge is smarter and does some kind of autodetection. Lots of ideas buzzing about this in my head right now.
When we unite against a common enemy that attacks our ethos, it nurtures group solidarity. Trolls are sensational, yes, but we keep everyone honest. | Game Memorial

snoopy-virtual

  • Posts: 152
Re: 2.0 in download area
« Reply #32, on June 13th, 2011, 07:22 PM »
As somebody else told you somewhere else "Go crazy and do them all".  :eheh:

I know you are going to do it properly and, when you finish it, I know you are not going to make my day. YOU ARE GOING TO MAKE MY F**ING YEAR.  :niark:

Arantor

  • As powerful as possible, as complex as necessary.
  • Posts: 14,278