Looking for Portal Suggestions
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billy2

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<br /><br />cough, cough.

Nao

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Re: Looking for Portal Suggestions
« Reply #31, on May 3rd, 2011, 05:25 PM »
Same as Pete.
Working on portal features could be fun in the feature. But everything could happen. e.g. we have in our team live627 who works on Envision Portal so maybe we'll end up forking it into Wedge, things like that. (I doubt it, but never say never.)

billy2

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runic

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Nao

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and

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- more than just a forum <br />sorry for my english

Nao

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Re: Looking for Portal Suggestions
« Reply #36, on May 4th, 2011, 09:50 PM »
I guess it's an Aeva Media bug. I remember having to fix bugs with animated GIFs long ago. Maybe I didn't fix the dimension bug completely. (As you can see, your GIF's height is 34, and 345 in AeMe... Where does the extra 5 come from? Probably from the "55" width. I'll need to look into it.)

and

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Re: Looking for Portal Suggestions
« Reply #37, on May 4th, 2011, 09:57 PM »
ok

at the same time a problem with Click the picture to view full size.
though, can one affects the other

Nao

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Re: Looking for Portal Suggestions
« Reply #38, on May 5th, 2011, 10:09 PM »
I don't know.... Looking at the admin area, the handler is set to ImageMagick, which uses the code path I wrote specifically to easily handle animated GIFs. :-/ (Class-Media.php, line 374.)

Dragooon

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Re: Looking for Portal Suggestions
« Reply #40, on May 7th, 2011, 04:29 PM »
I am seriously itching to make a portal, I even got a few ideas. Perhaps once wedge is in beta.
The way it's meant to be

Nao

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Dragooon

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Dismal Shadow

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“I will stand on my ground as an atheist until your god shows up...If my irreligious bothers you much, and if you think everything I do is heresy to your god I don't care. Heresy is for those who believe, I don't. So, it isn't heresy at all!


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   EXECUTE!

Nao

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Re: Looking for Portal Suggestions
« Reply #44, on May 7th, 2011, 07:18 PM »
Yes. Just because the Wedge developer team is just me and Pete, doesn't mean we won't be accepting new developers in the future. I worked with you on SMG and I sure will appreciate your contributions once we have a stable codebase that's ready to be played with ;)