Plugins
Re: Plugin hooks
« Reply #30, on November 16th, 2010, 01:26 AM »
Maybe for the most important mods, if there are any, we could offer the modder to convert their mods for them.
For the ones that aren't in the core itself, I'll likely put some time aside to sit and implement some of the smaller ones, partly as an example of 'how-to' and partly so we have that functionality available for people. But I'd definitely want to work with mod authors to help them make the jump.
That's the other way around actually.
And you are.........?
Where did you find this website?
Although, I see now it's still not supposed to be public?
You are welcome to delete my posts & account.
Thanks, and good luck with the project. Looking forward towards it's release...
As indicated, it won't be out before SMF2 Gold is ready, unfortunately
Officiously, there's nothing preventing them from going BSD as of now, of course. But what's happening is that they still have a dozen bugs or so to fix -- they're actually easy to tackle, but I'd venture into saying that all of the dev team is exhausted at this point.
Can you realize that both Pete and I were rumored for a proper developer spot at some point last year?
Duke Nukem Forever - even with its latest delay - will be out before SMF 2 Gold.Quote As indicated, it won't be out before SMF2 Gold is ready, unfortunately