DoctorMalboro

  • I like rounded borders.
  • Posts: 316
Re: Wedge support
« Reply #15, on May 28th, 2011, 05:36 PM »
I think that the international support should be only with the languages that wedgers and staff knows, not ALL because you don't know the size which might or might not have...

Road Rash Jr.

  • Posts: 76
Re: Wedge support
« Reply #16, on May 28th, 2011, 06:25 PM »
And then there are those of us who would not go near FB if it was the only venue available. >:( But are 100% behind the Wedge.  :cool:
Stick a FORK in it, it's done.
(Error 69) No Seniors Porn Found Here

spoogs

  • Posts: 417
Re: Wedge support
« Reply #17, on May 28th, 2011, 06:28 PM »
Quote from Soms on May 28th, 2011, 05:31 PM
The reason there are only 37 Wedge friends on FB now is that people still don't know about Wedge, the product.
+1

I'd also add the the number of likes there means absolutely nothing at this point. There are folk like me that like most if not all of what I've read but I haven't made it over to the FB page, so that's not a reflection of how I feel about Wedge (that's just me being too lazy to click a button that's right in front of me). Also, until users are able to test Wedge, there's no way for them to really gauge how the truly feel about it.
Stick a fork in it SMF

Nao

  • Dadman with a boy
  • Posts: 16,082
Re: Wedge support
« Reply #18, on May 28th, 2011, 06:41 PM »
Quote from Soms on May 28th, 2011, 05:31 PM
The reason there are only 37 Wedge friends on FB now is that people still don't know about Wedge, the product.
If you see it this way - how come there were thousands of people jumping all over the place when XenForo was announced? It didn't have screenshots or alphas, I believe it didn't even have any feature lists at the time...
They did some serious marketing work, and that's why vB wanted them dead. (Just like some of the SMF top heads want us dead. Except we didn't do any marketing, we just, ahem, added a link to a signature...)
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Once they see the end product, I am sure you dont need to hire PR company to spread the word.
I'll never hire anyone to do anything anyway. Except in a few cases years ago, I don't trust people who work for money.
(I have nothing against objectivism, but I certainly don't regard free work as slavery/exploitation as long as I feel I'm not wasting my time and I consider the benefits to my soul are on par with the effort invested. Otherwise I wouldn't be working on Wedge.)

What was I saying? Ah yes... It'll have to be word-of-mouth, yeah, like everything I did in my life.
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Some of us noobs with no technical skills are roaming and salivating in the background to spread the word once we get to taste the "forbidden" fruit[1].
 1. SMF is trying its best, some might say its worst, to erase all references to Wedge. I'll bet you a Euro, they will fail as soon as Wedge appears on the scene
Why would I bet against that? :P
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If the product is good, which without a doubt Wedge will be, people will flock to it.
Oh... If it were true, Kyodai Mahjongg would have outsold MoreJongg (I suspect it never did.)
If it were true, Noisen.com would have a thousand blogs by now (at least). I haven't seen anyone new create a blog over there in the last year.
Some things require more than quality to become success stories.

People can very well settle on mediocrity if they never actually heard of anything better than what they know. How do you think Microsoft managed to sell Windows 95 back in the day when better OSes were already out at the time? :P
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Who were the people responsible for some of the most popular mods that drove traffic to SMF in 2009/2010/2011?
Everybody forgot about me. I haven't posted at sm.org for a year (for a reason ::)), so obviously I'm just a vague souvenir for some of the old users at sm.org. I don't expect Wedge's online reputation to be built on top of my 'popularity' in the SMF community. Pete's reputation is more palpable though, if only because he wasn't banned from over there and he kept posting and posting.
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No you are not in the same league as SMF. You are going to probably going to be in a super league of your own before you know it  :eheh:
We can hardly compete with XenForo and such.
Although, price-wise and if we don't consider mods --- we completely blow the competition in terms of features and modernity, yeah, that's for sure.

joey791

  • Posts: 4
Re: Wedge support
« Reply #19, on June 5th, 2011, 06:24 PM »
What can those that don't know that much do to help? Is there SMF code guides or something? Not being a smartass genuinely asking.

Arantor

  • As powerful as possible, as complex as necessary.
  • Posts: 14,278
Re: Wedge support
« Reply #20, on June 5th, 2011, 06:30 PM »
There are very few guides on SMF's code, and to be honest, between us we know it better than what guides there are (especially as two or three of the guides out there were actually written by me anyway)

Right now, not a lot, because it's still forming - but once we get closer to something we can release, it'll be a case of testing, seeing what works for people, what doesn't work for people and general feedback on that sort of thing.
When we unite against a common enemy that attacks our ethos, it nurtures group solidarity. Trolls are sensational, yes, but we keep everyone honest. | Game Memorial

Nao

  • Dadman with a boy
  • Posts: 16,082
Re: Wedge support
« Reply #21, on June 5th, 2011, 06:34 PM »
I'd like to get the big majority of our feature list to reach 99% or more before I even think of doing something other than programming... ;)