SMF, yeah right. (Re: Introduction)

Nao

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Re: SMF, yeah right. (Re: Introduction)
« Reply #15, on May 30th, 2011, 10:20 AM »
Quote from Farjo on May 29th, 2011, 12:19 PM
And yes you are (esp. Nao) evidently still affected by SMF's treatment of you.
Not that much. I moved on many months ago... Obviously I haven't been posting at all on sm.org. I could have created a fake account over there, posted a hundred fake posts or so, and then unleashed some hate against them. Or something.
Nah, I just don't care enough to justify resorting to childish methods. (I only do when I care :niark:)

And believe me, the time I spent on Wedge was MUCH more enjoyable than any time I could have spent within the SMF team, coping with all of the slackers, liars and all of those with ego issues. (They want you to believe they're all gone... Then why haven't they made amends with us, eh? Simple question...)
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And I know you are doing this project for yourselves, and for your own motives.
My own motive is to make SMF better. My love for the software was ten times stronger than my resentment for those in charge.
I would like to thank those from the old team -- those who left when the management started screwing up. They're the ones who demanded from the new team that they release SMF in BSD form, so that anyone could fork it. It'll be an interesting development, for the good of both SMF and external projects -- they'll share code with each other, hopefully. (And maybe one day we can put all of these issues behind us and release our own changes as BSD as well for SMF to reuse. But not for now. Not for the foreseeable future. I don't want to see vbLamer legally take my code, fuck it up and release it. Brrrr.)
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However it would be sad if this were to become an anti-SMF sound-off forum, rather than pro-Wedge development space.
Oh, there's enough room for some SMF bashing really. Between November and April, the SMF bashing was kept to a minimum level in private. I don't remember a single new topic about their antics. It just happens that going public about Wedge brought back some hate *from* the SMF team (remember how they censored all of our signatures and such). Without these particular actions of hostility against us, we would have remained neutral just the same.
I'm just not the kind of guy you can attack without expecting a reply of sorts.
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We all have to live with SMF (the software) until Wedge is released and we can compare and choose. Then you can let your coding do the talking,
Always been the case...
And I doubt it will have any effect over SMF, really. Unless Wedge is an instant success, but I doubt it will be, considering I'm not the kind of guy who enjoys doing marketing.
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and people will be more willing to listen if Wedge were something new and better rather than something negative.
Any SMF bashing and general negativism is okay in the off-topic boards (until now, at least -- now that I've created a 'SMF' board, any criticism should be posted there), but I'll try to make sure it doesn't show up in the Wedge-related boards.
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I hope my honesty is not out of line.
We're always listening to what people have to say. And we don't believe in censorship, unlike errr... You know who.
Posted: May 30th, 2011, 10:09 AM
Quote from Farjo on May 29th, 2011, 09:32 PM
People should have joined them - no £5 fee and a hardworking team. But a club dedicated to slagging off another club, no matter how cathartic to its owners, will only have limited appeal.
If it was *dedicated* to doing that, then yes, it is doomed to fail...
Please choose your words more carefully :P
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Comparing and contrasting is fine, bragging about the bugs you've fixed is fine,
Oh, I'm not even doing that!
Perhaps I should :P

SMF bugs fixed just *this month* by yours truly, and not ever reported or fixed by them:

- $txt['parent_boards'] should actually be $txt['child_boards'] ($txt['sub_boards'] in Wedge) because that's what it's about...
- crash when providing several negative search terms (i.e. excluded terms) in a search.
- a bug fix by the SMF team about linktree whitespace. I reverted it and fixed it *properly*.
- rewrote Issue Warning JS to actually work as the SMF code *wanted* it to work (drag'n'slide to change percentage), because yes, it didn't work.
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but endlessly slagging them off will only turn people off Wedge.
I've got a lot of leeway to do this, really. I think I could spend my entire days babbling about SMF, it still wouldn't change a thing about the fact that Wedge *is* what SMF 3.0 should be, only years ahead from it. No one in the SMF team can do a thing about that.

I think we're still being nice with SMF. We try to keep bashing to topics that clearly mention SMF in the subject, things like that. We're posting in public, so that the SMF team can reply, or even report posts and ask us to back down if they think we're going too far (as I said above, we listen to suggestions.)
We have many friends in the SMF team -- most of them are registered here and are enjoying Friend status and regular news about the progress of Wedge, and we don't mind that they're in the SMF team, and they're perfectly aware that when we're lashing out at the SMF team, we're not complaining about the entire team, we're complaining about those in charge who could *do something* about the terrible SMF/Wedge relationships, and just don't give a damn about it.

That's all...

live627

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A confident man keeps quiet.whereas a frightened man keeps talking, hiding his fear.

Nao

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Lex

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Re: SMF, yeah right. (Re: Introduction)
« Reply #18, on May 31st, 2011, 11:50 AM »Last edited on May 31st, 2011, 12:07 PM by Lex
Quote from Nao/Gilles on May 30th, 2011, 09:54 AM
Quote from billy2 on May 29th, 2011, 12:18 PM
Lex says "The fights and political drama within SMF are mostly done with"......... good lad  :eheh:

http://www.simplemachines.org/community/index.php?topic=435462.msg3055036#msg3055036
Got a lot of things to answer to that thread... Hope I'll find some time to do it.
I was simply being honest from my perspective. Most of the fighting and political games "in-house" were between J10 and the time the NPO took over the project.
After that, the politics have been mostly about figuring out how the project lives within the new NPO family. No fighting really, discussions I'd say.

EDIT: That is, not including events leading to J10 in first place...

Farjo

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Re: SMF, yeah right. (Re: Introduction)
« Reply #19, on May 31st, 2011, 01:15 PM »
Well I don't want to get in a quote war however...

"And believe me, the time I spent on Wedge was MUCH more enjoyable than any time I could have spent within the SMF team"
Yes I had noticed, and had thought of starting a flippant thread "Is Nao mellowing?" :eheh:

"They want you to believe they're all gone... Then why haven't they made amends with us, eh? Simple question..." Simple answer... I don't really care. I, and other SMF users, will just care about a. is Wedge any good and b. is simplemachines making progress or still dead in the water. People don't want to come here and see an entire forum dedicated to slagging simplemachines, it gives a bad impression.

"Technically it's a board about Wedge competitors   ;)  should rename it." Perhaps this is the best solution  :)

"Wedge *is* what SMF 3.0 should be, only years ahead from it." Yay  :cool:

But rereading your post, maybe I've missed the point. "They want you to believe they're all gone... Then why haven't they made amends with us, eh?" and "we're complaining about those in charge who could *do something* about the terrible SMF/Wedge relationships" - why is it important to you? You've forked off... If it's an unfriendly relationship then so be it. Why does that get you upset?

Arantor

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Re: SMF, yeah right. (Re: Introduction)
« Reply #20, on May 31st, 2011, 01:16 PM »
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Why does that get you upset?
Tell me honestly that you could put 3 years of your life into a project only to be shit on by them and be able to walk away with no ill will on your part.
When we unite against a common enemy that attacks our ethos, it nurtures group solidarity. Trolls are sensational, yes, but we keep everyone honest. | Game Memorial

Farjo

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Re: SMF, yeah right. (Re: Introduction)
« Reply #21, on May 31st, 2011, 01:45 PM »
Hmm yes, even when I was typing the question I had an inkling of what the answer was.

I worked for a small City bank for years and was very bitter after I left. "Richard Williams" is all I'm saying. I left to join the company that provided IT software and consultancy to the bank, so I had to go back to the bank occasionally with a (false) smile on my face. Very tough.

Well I guess this brings us back to letting your code do the talking. If Wedge is good, and simplemachines doesn't move forward, then people will come to you and when you're ready to expand you will be able to pick who your team members are from the good guys, and the others will be left behind.

Myself, after a few months going back to the bank my new company sent me to other places - Dublin, La Havre, Bahamas, Bermuda and the bank realised what they'd lost  :D