I couldn't sleep tonight and I've been in something of a rut in terms of coding, wanting to do really little time wasting things rather than epic code production.
Now, I have a licence for http://impactjs.com/ and I finally got around to trying it, this is my first game in Impact, and I've spent maybe a little over 2 hours on it total, but I'm pretty happy with the results.[1] Uses Canvas, so needs IE 9, recent Chrome, FF 3.6+ should work alright etc.
http://arantor.org/meteor-storm/
Here's the deal: You're a spaceship caught in a meteor storm, one of your engines is burned out so you drift to the left, but you can use the other to push you to the right.
The deal ultimately is to survive as long as you can. Holding down Space will engage your engines and push you to the right but at the cost of fuel. Fuel is replenished with hitting the little petrol pump icon, though it does slowly regenerate while drifting.
How long can you last?
(Mobile... doubtful to work. I haven't done anything with respect to binding the 'buttons' on the display to anything, so I doubt it'll work on mobile, but that's a tweak for tomorrow.)
Now, I have a licence for http://impactjs.com/ and I finally got around to trying it, this is my first game in Impact, and I've spent maybe a little over 2 hours on it total, but I'm pretty happy with the results.[1] Uses Canvas, so needs IE 9, recent Chrome, FF 3.6+ should work alright etc.
http://arantor.org/meteor-storm/
Here's the deal: You're a spaceship caught in a meteor storm, one of your engines is burned out so you drift to the left, but you can use the other to push you to the right.
The deal ultimately is to survive as long as you can. Holding down Space will engage your engines and push you to the right but at the cost of fuel. Fuel is replenished with hitting the little petrol pump icon, though it does slowly regenerate while drifting.
How long can you last?
(Mobile... doubtful to work. I haven't done anything with respect to binding the 'buttons' on the display to anything, so I doubt it'll work on mobile, but that's a tweak for tomorrow.)
| 1. | The background graphics are ones that come with a demo game, the main ship/asteroids etc are mine. |




