Arantor

  • As powerful as possible, as complex as necessary.
  • Posts: 14,278
Re: Hi all!
« Reply #15, on March 29th, 2011, 06:21 PM »
Since earlier today :)
When we unite against a common enemy that attacks our ethos, it nurtures group solidarity. Trolls are sensational, yes, but we keep everyone honest. | Game Memorial

Dismal Shadow

  • Madman in a Box
  • Me: Who is Arantor? Cleverbot: It stands for time and relative dimensions in space.
  • Posts: 1,185
“I will stand on my ground as an atheist until your god shows up...If my irreligious bothers you much, and if you think everything I do is heresy to your god I don't care. Heresy is for those who believe, I don't. So, it isn't heresy at all!


   Jack in, Wedge,
   EXECUTE!

Arantor

  • As powerful as possible, as complex as necessary.
  • Posts: 14,278

garou

  • I really love the new system so far and can not wait to try it out for myself.
  • Posts: 17
Re: Hi all!
« Reply #18, on March 29th, 2011, 06:39 PM »
Hi Guys!!!

Its great to see at least one more step towards going public. With everything I have read at Noisen and whats public here I'm very excited and have high hopes for you guys. I think this thing is going to be amazing.

Nao

  • Dadman with a boy
  • Posts: 16,082
Re: Hi all!
« Reply #19, on March 29th, 2011, 07:05 PM »
Quote from DoctorMalboro on March 29th, 2011, 04:22 PM
First of all I want to say this is a great idea that both of you join and start making a fork of SMF, because I know that both know what will made wedge a great forum software. So I wish you the best.
Thanks. Yeah, interestingly either of us are probably the only guys who could manage an entire fork alone. The fact that we teamed up turned this sweet impossible dream into a nightmare of ambitious reality :)

Plus, honestly I was a bit eager to show that the SMF team kicking me out for not "being able to work in a team" was just bullshit. It was just politics, and I'm still convinced of it. Pete and I make a great team, really. In the future, once Wedge is stable, we'll probably add new developers to the team, too. We already have 4-5 people under scrutiny eheh.
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I really like the way you introduce the software in your FAQs and stickies. You both have good points and solid ideas (and I see arantor already spam in the top secret boards :P ).
Heresy! I'm still the top spamm poster here :niark:
Not by much, though. It's amusing that even if we don't always post in the same topics, we manage to stay within each other's view in terms of spamming!
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Just with a simple registration you can see many cool stuff like the draft, javascript auto-save and personal text change (which is really cool).
FAQ. Wedge.org is based off Noisen.com's codebase, which is my own custom SMF. Much of this code isn't on par with my current quality checks, so I've rewritten a lot of it -- and Pete has, too.
Also, the thought system is private here. i.e. if you're not a Friend, you can't view convos.
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My only doubt is... This is the official theme of wedge? Or this is just a nice simple theme only for the forum?
Nope, it's a horrible theme I cooked up very hastily back in August. I made a few tweaks to it but not much. It still sucks, compared to my work on Wedge's theme. Really. Well, I'm very happy with Wedge's Wine styling at the very least. I made three themes for Wedge so far, and Pete is currently working on one (based off Wine). We'll discuss stylings later. Basically, they're Wedge's equivalent of SMF2's variants. Only, much, much more powerful and way cooler.
Re: Hi all!
« Reply #20, on March 29th, 2011, 07:27 PM »
Quote from chilly on March 29th, 2011, 06:12 PM
clicking the board name brings me to my profile ;)

don't get me wrong. I'm more than happy to see something of all the work you have been doing. Waiting to get more to see ;)
Oh, feel free to point out any details like that.
I don't know where to start fixing the date thing (it's probably a setting on my server, I have no time to deal with it), but I fixed the Visitors text, thanks. Really, the Noisen codebase is hardcoded in French here and there, it's ugly and I'm sorry about that, it's just that no one ever complains about it... Maybe they think it's exotic :P

Masterd

  • We came to an (W)edge, now it's time to get over the hedge.
  • Posts: 50
Re: Hi all!
« Reply #21, on March 29th, 2011, 08:34 PM »
Hello! :)

live627

  • Should five per cent appear too small / Be thankful I don't take it all / 'Cause I'm the taxman, yeah I'm the taxman
  • Posts: 1,670
Re: Hi all!
« Reply #22, on March 29th, 2011, 09:23 PM »
Hello to all. Nice to see some familiar names coming here :)
A confident man keeps quiet.whereas a frightened man keeps talking, hiding his fear.

wluckie

  • The very best is barely good enough
  • Posts: 5
Re: Hi all!
« Reply #23, on March 29th, 2011, 09:43 PM »
I will be waiting for Wedge with baited breath.

Masterd

  • We came to an (W)edge, now it's time to get over the hedge.
  • Posts: 50
Re: Hi all!
« Reply #24, on March 29th, 2011, 09:44 PM »
Quote from live627 on March 29th, 2011, 09:23 PM
Hello to all. Nice to see some familiar names coming here :)
Indeed. That makes me feel like I'm at home.

Snape

  • Posts: 14
Re: Hi all!
« Reply #25, on March 29th, 2011, 09:55 PM »
Long time lurker, first time poster...

Looking forward to Wedge- started running phpbb, moved to SMF when it was "born", and have been trudging through it ever since.  What sells wedge the most for me is the plug-in architecture.  From RC to RC w/ SMF, I've basically had to drop themes and mods either from difficulty re-customizing after each upgrade or from authors finally going with the 'I'm waiting until 2.0 final' approach.  I have a relatively small, private forum community, but what has been added to SMF is generally there for a reason.

Sadly, I'm not much of a coder, so I'm more of an intrigued follower and cultist in the making...but I'm interested in kicking the tires as soon as ones are available...

live627

  • Should five per cent appear too small / Be thankful I don't take it all / 'Cause I'm the taxman, yeah I'm the taxman
  • Posts: 1,670
Re: Hi all!
« Reply #26, on March 29th, 2011, 10:05 PM »
More coders isn't what's needed; Nao made it very clear that he and Pete can manage it themselves. What they will need help on is people to shield them from all the intruding noobs constantly whining for this or that or they won't switch... or something to that effect.

and

  • why swear, boss?
  • I was enlightened
  • Posts: 94
Re: Hi all!
« Reply #27, on March 29th, 2011, 10:28 PM »

Hi all
I'm with you
- more than just a forum <br />sorry for my english

MultiformeIngegno

  • Posts: 1,337
Re: Hi all!
« Reply #28, on March 29th, 2011, 11:02 PM »
Welcome everybody! It's nice to "see" new people!! ;)

Xarcell

  • Posts: 30
Re: Hi all!
« Reply #29, on March 29th, 2011, 11:22 PM »
More Coders - Fail!

Arantor and Nao know what they are doing. I think adding another coder will just make things more complicated. "Too many hands in the candy bowl" is what I always like to say. I mean honestly, they are on a different level. No offense to other coders, but I think it would slow things down rather than speed things up. Perhaps after a gold release, adding more developers would be the idea, with Nao and Arantor being the Lead Consultants/Coders or something.