Most of the time, motivation comes through a payroll... Well, it's out of the question here so it's really all about passion (and ego, but we can manage. I think.) And Pete and I are known to be very obstinate!
I think one of the best things that will make this a success is that while Nao and Arantor are keeping the future community in mind for this project, it's first and for most for their own purposes. The have said elsewhere, if no one else ever uses it they'd be fine with that. I think that gives it an edge over most other projects out there.
Such a long time, yes. It was long overdue when we started work on Wedge -- but at the time, the license change was only a new concept in SMF's mind and it opened the door to forks. Well, I don't know how many forks will come out of it, maybe Wedge will be the 'definitive' one.
All to often projects like these get bogged down by community and committees (a big part of whats slowing SMF down at the moment IMHO). This isnt about what does everyone else want, its about what I, err I mean, they (Nao and Arantor) want out of it. Incidentally what they want out of it is what many of us in the SMF community have been looking for, for a long time.
Posted: March 29th, 2011, 11:18 PM
Modders won't get a lot of new features in the current implementation. Themers, though, will have a lot of fun. (Or they'll curse me for daring change everything in SMF's theme system, I don't know.)
One thing that would be interesting is a list of coding features. I mean, not the core features, but the things that allow you to (as a themer o modder) make your work even easier and clean as possible.