Thoughts (1141)
March 17th, 2013, 02:56 PM Actions…Arantor » @Dragooon> There are 5 games on PC - AC, AC 2, AC Brotherhood, AC Revelations, AC 3 and AC 4 is due out later this year. (…)
March 17th, 2013, 05:13 AM Actions…Arantor » Also, I forgot to mention but Friday 15th March officially was 10 years of me doing PHP. (…)
March 17th, 2013, 04:07 AM Actions…Arantor » I came not to bury SMF, but to praise it. Now I fear I shall indeed bury it. Let us bow our heads in grief. *pause* That was long enough.
March 17th, 2013, 02:38 AM Actions…Arantor » I should have gotten into playing Assassin's Creed II ages ago. Lots of fun so far. (…)
March 17th, 2013, 02:38 AM Actions…Arantor » @Oracle> It was in the paid board where Lab was talking about his paid menu editor. But whether they 'let me' stick around or not now relies on whether I *want* to or not, and I think that's just made me peace with the matter once and for all.
March 17th, 2013, 02:30 AM Actions…Arantor » @Oracle> I said it over there too. There were some very unpleasant responses from them from it. (…)
March 17th, 2013, 02:12 AM Actions…Arantor » @Oracle> Did you see the responses to my review of Lab's work? (…)
March 17th, 2013, 02:08 AM Actions…Arantor » @Oracle> And just think, with either of two free mods you could have done the same thing - or even a manual change of just 6 lines or so.
March 17th, 2013, 12:15 AM Actions…Arantor » @Oracle> Here's the thing. I've known of Lab's incompetence for a long time but no-one was listening, or at least no-one that could do anything about it was listening. But now... shit, meet fan. (…)
March 16th, 2013, 11:52 PM Actions…Arantor » @Oracle> Well, given what I've just done, it may cause a lot of upset to essentially call out one of the developers as incompetent so vividly. (…)
March 16th, 2013, 11:43 PM Actions…Arantor » @Nao> I won't deny it's part of why I've not been active as much lately. (…)
March 16th, 2013, 10:44 PM Actions…Arantor » @Nao> That's very true. (…)
March 16th, 2013, 08:10 PM Actions…Arantor » @Arantor> But as the codebases diverge it's getting harder. (…)
March 16th, 2013, 08:10 PM Actions…Arantor » @Nao> If I'd gone the DragonBB route, I don't see any reason I'd have gone back. It's not like I'd need their bug reports and most of the issues that come up have some relevance to both Wedge and SMF to some degree. (…)
March 16th, 2013, 05:38 PM Actions…Arantor » @Nao> Partly for their bug reports, partly to get an idea about how the users are using the software and what people want out of it, partly to deal with the fact that I know SMF so well that I feel guilty if I don't help :/ (…)
March 15th, 2013, 05:20 PM Actions…Arantor » @Dragooon> Heh, fair enough. I don't remember some of them either.
March 15th, 2013, 05:13 PM Actions…Arantor » @Dragooon> That's for skipping the entire file if the file is missing. There is a separate skip for skipping individual failing operations, but I can't remember what that is. (…)
March 15th, 2013, 05:06 PM Actions…Arantor » @Dragooon> Then Nao talked me out of it and then Wedge was born. Ironically the only thing I regret is that it would have been a mostly if not completely drama free environment. (…)
March 15th, 2013, 04:58 PM Actions…Arantor » @Dragooon> I was going to call it DragonBB. Seriously. (…)
March 15th, 2013, 04:46 PM Actions…Arantor » @Dragooon> true story: back in 2010 before Wedge began, I was working on a from-scratch software, and I decided I wanted the colour to be green, not blue. (…)