Thoughts (4737)
June 30th, 2013, 12:38 PM Actions…Nao » @Dragooon> what is web? is it like, blanket? i no need blanket. i hot.
June 30th, 2013, 08:13 AM Actions…Dragooon » @Nao> Bu...Buu...But...it's the best way to experiencce modern web! (…)
June 30th, 2013, 12:30 AM Actions…Nao » @Antes> no ie11 on win7 means i don't give a damn about it. (…)
June 29th, 2013, 11:04 PM Actions…godboko71 » Moving is hard to do do do
June 29th, 2013, 10:34 PM Actions…Antes » One thing I noticed :P so far with IE11 numbers has no bg-color (orange)
June 29th, 2013, 10:33 PM Actions…Antes » How about IE11 ? (…)
June 29th, 2013, 10:03 PM Actions…godboko71 » New sidebar on iPad is pretty sexy.
June 29th, 2013, 05:30 PM Actions…Nao » @Arantor> Hmm, weird... I haven't played with cameras for a long time, but the one thing I remember is that they keep getting in your way, ah ah... Thankfully, 3D CSS has a reasonable setting for the default camera. Not that I use much 3D in Wedge, but who knows...
June 29th, 2013, 12:09 AM Actions…Arantor » @Arantor> Where it got complicated was that the primary UI was all attached to that camera, so that from the camera's perspective the UI never moved, but I've separated it to two cameras now and that's all good. (…)
June 29th, 2013, 12:08 AM Actions…Arantor » @Nao> The camera was always at 0,0,0 just being rotated around its Y axis. The camera isn't going to move, but simply rotate to get to the world around it. (…)
June 28th, 2013, 11:51 PM Actions…Nao » @Arantor> is your camera correctly set? check your matrices. i suppose your camera's z position was double checked..? (…)
June 28th, 2013, 08:05 PM Actions…Arantor » @Dragooon> I already did but no reply yet :(
June 28th, 2013, 08:02 PM Actions…Dragooon » @Arantor> Ah. I have no idea. You should ask someone who knows :P (…)
June 28th, 2013, 07:53 PM Actions…Nao » Published the notification changes here... Good thing I did that, there were a few bugs here and there, eheh...
June 28th, 2013, 07:13 PM Actions…Arantor » @Dragooon> Why I have items at Z distance below zero being drawn in front of my camera when as far as I can see, the camera should be taken nearest stuff first. (…)
June 28th, 2013, 02:34 PM Actions…Dragooon » @Arantor>
* Dragooon is very interested to know what that was.
(…)
June 28th, 2013, 04:59 AM Actions…Arantor » For the first time in years I've had to ask for help on a forum - as a newbie. I'm just not used to asking for help, but this is an issue I have no idea about and I feel a bit out of my depth (pun intended) (…)
June 28th, 2013, 02:00 AM Actions…xrunner » Hi Wedge - just kickin' back here watching a baseball game.
June 28th, 2013, 01:48 AM Actions…Arantor » I find myself intrigued by the idea of *liking* static typed objects.
June 28th, 2013, 01:47 AM Actions…Arantor » @live627> do_you_mind() yes_i_do_mind()