You're talkin' to me?

Nao

  • Dadman with a boy
  • Posts: 16,079
You're talkin' to me?
« on January 10th, 2014, 04:16 PM »
Happy new year, then!

I'm pleased to announce that the Wedge codebase will soon make it to the public. I'm nearly finished with the whole theme removal thing (which took me weeks to fine-tune), and while I'm sure you will find tons of bugs in the public repo (most of which I'm aware of), it *will* be usable, and will become even more usable as others volunteer to help. I still can't give you a date, it could be today, or in a week. But definitely this month.
In the meantime, here's my last present before (hopefully) the Wedge public repo:

https://github.com/Wedge/languages

This is the long-awaited repo for the Wedge language files.
You can technically clone this repo into your /core/ folder (which is what I'll be doing), and then you get the English and French translations without any other manipulations (except flushing the language cache, of course. I really need to do that automatically.)

As explained in the readme, if you're going to start a new translation, create a new folder in a new branch of your local repo, don't forget to sign-off any commits you do (otherwise I won't be able to accept them), and then do pull requests whenever you like.
I'd also recommend that you create a new topic somewhere to announce your plans, so that you don't get into conflicts with other potential translators.

Note: you must be acquainted with the git system if you want to get into this. I won't hold you by the hand, although someone else on the forum might.

Re: You're talkin' to me?
« Reply #1, on January 10th, 2014, 05:32 PM »
Thank U for the update News > Good luck and Hope Your doing great !

regards,
Maxx

Re: You're talkin' to me?
« Reply #2, on January 10th, 2014, 11:30 PM »
This is exciting. I know you've been working hard. Even more so the last few weeks. It's an impressive achievement to finally get Wedge to a state that the public can see it.