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1
Development blog / Alphababy!
Nao « on April 15th, 2014, 04:11 PM »
Next July, I'll be readying myself to transmit all of my geeky knowledge. Word by word, letter by letter. Okay, at first, it'll have to be diaper by diaper. I guess I can't have everything at once!

What does it mean for Wedge?
Well, being a dad doesn't imply I'll stop working on it, of course. It's not like my life has always been centered around Wedge, although I simply like to make people think it is. I usually spend a couple of hours a day working on it, and the rest of my days is just me watching TV, browsing Wikipedia or the iMDb and thinking, "I should really get started on Wedge!", and then doing so an hour before I'm supposed to go to bed.

So, yeah, I'll keep working on it. I just wanted to make sure, back in January, that Wedge was out of beta before the due date, simply because I was afraid I would lose interest after. Well, I won't. And I don't know if it'll be 'gold' by then. I'm already late for an official beta -- in fact, I was planning to go through official alphas first, but then I realized I couldn't be bothered to make GitHub 'releases' for these, and I decided that Wedge was, right now, in its 'official alpha phase', rather than 'pre-alpha'. Wedge is currently being used in production by quite a few forums, without much trouble, and I suppose it's just the perfectionist talking whenever I say it's not ready for mass consumption. In my mind, it never will be, but I'm still aware that Wedge, even with its many remaining bugs, is currently largely ahead of SMF, and (but your opinion here may vary) still superior to the pretty fine ElkArte. (If you haven't heard about it, just Google it.)

Anyway, please bear with me while I'm trying to deal with everything that's happening around me, and hopefully it'll all make for a better world in the end. Yayz!
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Features / Re: New revs
Nao « on December 6th, 2013, 10:51 PM »
rev 2342 -- this has been a bit of a nightmare, but the result is quite good.
 6 files changed, 595 insertions(+), 449 deletions(-), 7.04 KiB

* More work on the stat charts. (Stats.php, Stats.language.php, stats.js, wraph.js)

  + Added the ability to zoom into a specific area of a chart when it's got more data available (e.g. on the 'Lifetime' chart.) Just drag around the area you want to zoom into.
  + Added pseudo-separators, i.e. when the chart reaches a new month or year, it shows the label in bold. If this step is skipped, then the next available step will be bolded.
  ! Fixed hovering and clicking on mobile devices.
  + The range select box will be updated to show all ranges accessed within this page load.
  * Optimized speed of tooltip renderer. Shouldn't be noticeable, though, but still...
  * Tweaked number of steps to avoid being overwhelmed by useless details.
  * Tons of spacinazi and related changes to the Wraph library, to make it fit the Wedge coding guidelines.
  * Ajax indicator.

@ Need to implement a button to 'cancel' a zoom. I'm not sure about the UI for that, so it's postponed for now.
@ Known issue in mobile: tapping an empty area with a tooltip opened somewhere else will not hide the tooltip if you're on a daily chart. I know why it happens, just can't bother to add more code to 'fix' that.
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Features / Re: New revs
Nao « on December 4th, 2013, 03:34 PM »
rev 2341 -- phew!! Biggest commit in a long time, really...
 7 files changed, 1456 insertions(+), 568 deletions(-)
 rewrite Themes/default/scripts/stats.js (95%), 15.29 KiB

+ And, welcome to the statistics rewrite... What used to be a long table of meaningless data is now a proper chart, powered by a cool script I heavily customized to my needs. And, it's all Ajaxified. Enjoy. (Stats.php, Stats.template.php, Stats.language.php, stats.js, wraph.js <-- that's the magical script.)

* If no user has entered their gender in their profile, show 'not applicable' in stats, rather than '0:1'. No, they're not all women...

@ Did my best to update the German file and fill in the blank with help from Google. It's probably very gross German, though.

@ Wraph doesn't work on oldIE (<=8), but really? Who cares, at this point..?
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Off-topic / Re: Doctor Who
« on November 17th, 2013, 12:21 AM »
Yes, but the material have been re-digitized because the quality IS better, judging from some illegal copies I found on the net(..). At least to 720p, I don't think its possible to do proper 1080p, you start seeing the tweening pixels then. But then again, resizing techniques have come a long way since..well, forever.

http://www.doctorwho.tv/whats-new/article/doctor-who-complete-series-1-7-comes-to-blu-ray/

Heh, it seems 1080p is whats being offered, the one I found was "only" 720p. Me wants :D
Quote
I don't know, I never got around to watching an *entire* arc of the old show. I tried Genesis of the Daleks and it was boring as hell. I tried Pyramids of Mars and the costumes were too damn laughable. I tried really, really hard with City of Death (as it's set in Paris, is written by Douglas Adams and has a bit part with John Cleese), but as soon as the episode starts, you have to go through five minutes of a ridiculous alien in his spacecraft and cheap SFX. Come on.

Eye of the beholder, eh.
Exactly. Doctor Who is always a bit camp, funny props etc. but the old ones is often just well, too silly and distracting. Heightening the series up to proper effects - but still doing the goofy effects here and there - really made it interesting. You know its all fun - but it has some threads of facts/dilemmas/paradox in them. An example, the future episodes in almost every seasons 2005 onwards..always something about society that is brought up, often common themes in serious sci-fi literature/films(NOT the Star Wars/Star Trek stuff).

And the brits do have advantage in this area, they can really combine that seriousness with goofy/dark humour. And if done good, even frightening so. A fav of mine in that respect is the movie "Children of Men".
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Features / Re: Soft merging of posts
Nao « on August 18th, 2013, 03:28 PM »
Just for fun...
I uploaded the code here.

It doesn't work as well as on my local site, though... Far from it!
I probably forgot to update something.
Posted: August 18th, 2013, 03:21 PM

Can't seem to find what causes this to happen, unfortunately.
Also, it's currently applied to mobile skins as well, which isn't the case locally -- because of my recent rewrite, which has yet to be applied here.
While I'm (in the long run) hoping to ready it for mobile skins as well, currently it's not possible, because I need to rewrite the mini-menu code to account for position: fixed parents, which isn't done right now.
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Development blog / It only took two guys two years...
Nao « on November 1st, 2012, 06:27 PM »
...And 2 months, and 2 days.
Okay, maybe not 2 days, more like 6, but apart from Pete and I, you weren't there to count in the beginning, were you? ;)

Just in case you aren't aware yet, I finally managed to put the finishing touches to a 'usable' version of Wedge, and released it early this morning to early beta testers.

In order to download it, you'll have to request access in the relevant topic, but since this is still a private alpha, we're going to be giving access mostly to those of you who've been following us for some time (and posting along), anyone who seems serious about Wedge and testing it.

Our plans are to release a public alpha before the end of the year (well, just in case the Incas were right). We're going to try and keep Wedge in frozen mode, so we won't be adding any new (major) features, although we do have a few outstanding features (or bug fixes) which we plan to ship before we go public. And who knows, maybe we'll have a good week at some point and will even be able to go gold before the end of the year...? Naah, can't be.
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Off-topic / Handy JS plugin
Arantor « on June 23rd, 2012, 07:26 PM »
https://github.com/mattdiamond/fuckitjs#readme

No other comment necessary, hahahaha.
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Off-topic / Re: Fuck Trolls.
markham « on June 13th, 2012, 06:30 AM »
Arantor

You don't know me from a bog-brush but please believe me, I do know exactly what you're going through. A few years ago I too had to deal with the break-up of my marriage and at the same time deal with the affairs of an aged aunt who, like your granny, suffered from Dementia. The latter made even more difficult emotionally because I was her only living relative. And to complete the picture for you, at the time I was a freelance journalist and if I didn't submit x thousand words, I didn't get paid. So pressure from all sides, just as you have.

It's at times like this that you discover who your real friends are: they are those who stand by you when times are tough (for you), will offer you comfort and an emotional life-support system. Nao is one of those people. Take him up on his offer and get on that Eurostar train. The change of pace, place and air, great food, wonderful wines and convivial company will, I promise you, be the fillip you need right now. On its own it won't be the cure, but you will regain the strength to begin sorting your life. The vacuum of emptiness you feel right now will start to fill in a meaningful way.

Like I said, you don't know me but by quietly reading this site and your public conversations with Nao, I've come to know something about you. That you are a brilliant coder there's no doubt and there's evidence of that right here and littered all over sm.org. But more than that, you're open to new ideas and you do listen and take note of others' opinions even if they conflict with your own. And your willingness to help others solve their problems and suggest solutions is greatly appreciated. So don't despair, lad[1], it will all get better once you let it. You've invested what, two years of your life to this project but neither you nor Nao should be under any pressure to release Wedge before you're both ready - ignore those who have seemingly "jumped ship", for every one of those, a hundred will fill their places. We will wait patiently.

Take care, look after yourself and return to these pages when you feel strong enough.

Mark

 1. I am some 30 years older than you!
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Features / Re: Action buttons: positioning
Nao « on May 5th, 2012, 01:09 AM »
I've done a quick mockup of the Like button repositioning. Is it all right this way?
The 'x likes this' mention is shown in small print, but eventually I think I'll move it to a popup, and replace it with a <span class="note">NUMBER OF LIKES</span> (and class="warn" if you liked it, yourself. Isn't it a good idea? :P)